M:tG card similarity search
3U · Sorcery
Replicate {3}{U} (When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.) Choose target permanent an opponent controls. Search that player's library for a card with the same name and put it onto the battlefield under your control. Then that player shuffles.
Name | Mana | Type | Text |
---|---|---|---|
Mistveil Plains | Land — Plains | ({T}: Add {W}.) Mistveil Plains enters the battlefield tapped. {W}, {T}: Put target card from your graveyard on the bottom of your library. Activate only if you control two or more white permanents. | |
Turn the Earth | G | Instant | Choose up to three target cards in graveyards. The owners of those cards shuffle them into their libraries. You gain 2 life. Flashback {1}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.) |
Endless Atlas | 2 | Artifact | {2}, {T}: Draw a card. Activate only if you control three or more lands with the same name. |
Grisly Anglerfish | Creature — Eldrazi Fish | {6}: Creatures your opponents control attack this turn if able. 4/5 | |
Plea for Guidance | 5W | Sorcery | Search your library for up to two enchantment cards, reveal them, put them into your hand, then shuffle. |
Ghalta, Stampede Tyrant | 5GGG | Legendary Creature — Elder Dinosaur | Trample When Ghalta, Stampede Tyrant enters the battlefield, put any number of creature cards from your hand onto the battlefield. 12/12 |
Fabricate | 2U | Sorcery | Search your library for an artifact card, reveal it, put it into your hand, then shuffle. |
Outcaster Greenblade | 2G | Creature — Human Mercenary | When Outcaster Greenblade enters the battlefield, search your library for a basic land card or a Desert card, reveal it, put it into your hand, then shuffle. Outcaster Greenblade gets +1/+1 for each Desert you control. 1/2 |
Do or Die | 1B | Sorcery | Separate all creatures target player controls into two piles. Destroy all creatures in the pile of that player's choice. They can't be regenerated. |
Aether Barrier | 2U | Enchantment | Whenever a player casts a creature spell, that player sacrifices a permanent unless they pay {1}. |