M:tG card similarity search
2G · Sorcery
Create an X/X green Ooze creature token, where X is the greatest power among creatures you control.
Name | Mana | Type | Text |
---|---|---|---|
Bother | 4W/UW/U | Sorcery | Create three 1/1 colorless Thopter artifact creature tokens with flying. Surveil 2. |
Mannichi, the Fevered Dream | 2R | Legendary Creature — Spirit | {1}{R}: Switch each creature's power and toughness until end of turn. 1/2 |
Chameleon Colossus | 2GG | Creature — Shapeshifter | Changeling (This card is every creature type.) Protection from black {2}{G}{G}: Chameleon Colossus gets +X/+X until end of turn, where X is its power. 4/4 |
Ugin's Mastery | 4 | Enchantment | Whenever you cast a colorless creature spell, manifest the top card of your library. (Put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.) Whenever you attack with creatures with total power 6 or greater, you may turn a face-down creature you control face up. |
Homarid Shaman | 2UU | Creature — Homarid Shaman | {U}: Tap target green creature. 2/1 |
Strength Bobblehead | 3 | Artifact — Bobblehead | {T}: Add one mana of any color. {3}, {T}: Put X +1/+1 counters on target creature, where X is the number of Bobbleheads you control. Activate only as a sorcery. |
Intruder's Inquisition | BR | Sorcery | Target creature you control deals damage equal to its power to target creature an opponent controls. If excess damage was dealt to a creature this way, its controller discards a card with the greatest mana value among cards in their hand. |
Carnival Barker | 2R | Creature — Dog Employee | {T}: You have thirty seconds to laud a creature you control to any people outside the game. Until end of turn, that creature gains trample and haste and gets +X/+0, where X is the number of those people who applauded. Activate only as a sorcery and only once. 3/3 |
Echo Chamber | 4 | Artifact | {4}, {T}: An opponent chooses target creature they control. Create a token that's a copy of that creature. That token gains haste until end of turn. Exile the token at the beginning of the next end step. Activate only as a sorcery. |
Cavalry Master | 2WW | Creature — Human Knight | Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) Other creatures you control with flanking have flanking. (Each instance of flanking triggers separately.) 3/3 |