M:tG card similarity search
· Legendary Land
{T}: Add {U}. {U}, {T}: Untap target legendary permanent.
| Name | Mana | Type | Text |
|---|---|---|---|
| Lair of the Hydra | Land | If you control two or more other lands, Lair of the Hydra enters the battlefield tapped. {T}: Add {G}. {X}{G}: Until end of turn, Lair of the Hydra becomes an X/X green Hydra creature. It's still a land. X can't be 0. | |
| Nantuko Monastery | Land | {T}: Add {C}. Threshold — {G}{W}: Nantuko Monastery becomes a 4/4 green and white Insect Monk creature with first strike until end of turn. It's still a land. Activate only if seven or more cards are in your graveyard. | |
| Karn's Sylex | 3 | Legendary Artifact | Karn's Sylex enters the battlefield tapped. Players can't pay life to cast spells or to activate abilities that aren't mana abilities. {X}, {T}, Exile Karn's Sylex: Destroy each nonland permanent with mana value X or less. Activate only as a sorcery. |
| Ow | B | Enchantment | Whenever a creature deals damage to a player, that player may say "Ow" once for each permanent named Ow. If the player doesn't, Ow deals 1 damage to them. |
| Take the Bait | 2RW | Instant | Cast this spell only during an opponent's turn and only during combat. Prevent all combat damage that would be dealt to you and planeswalkers you control this turn. Untap all attacking creatures and goad them. After this phase, there is an additional combat phase. |
| Deflection | 3U | Instant | Change the target of target spell with a single target. |
| Shunt | 1RR | Instant | Change the target of target spell with a single target. |
| Swerve | UR | Instant | Change the target of target spell with a single target. |
| Lin Sivvi, Defiant Hero | 1WW | Legendary Creature — Human Rebel | {X}, {T}: Search your library for a Rebel permanent card with mana value X or less, put it onto the battlefield, then shuffle. {3}: Put target Rebel card from your graveyard on the bottom of your library. 1/3 |
| Bounty of the Luxa | 2GU | Enchantment | At the beginning of your precombat main phase, remove all flood counters from Bounty of the Luxa. If no counters were removed this way, put a flood counter on Bounty of the Luxa and draw a card. Otherwise, add {C}{G}{U}. |