Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Minamo, School at Water's Edge

· Legendary Land

{T}: Add {U}. {U}, {T}: Untap target legendary permanent.

Similar cards

Color identity:
NameManaTypeText
Lurking Roper 2GCreature — Horror Lurking Roper doesn't untap during your untap step. Whenever you gain life, untap Lurking Roper. 4/5
Temporal Distortion 3UUEnchantment Whenever a creature or land becomes tapped, put an hourglass counter on it. Each permanent with an hourglass counter on it doesn't untap during its controller's untap step. At the beginning of each player's upkeep, remove all hourglass counters from permanents that player controls.
Intruder Alarm 2UEnchantment Creatures don't untap during their controllers' untap steps. Whenever a creature enters the battlefield, untap all creatures.
Famished Paladin 1WCreature — Vampire Knight Famished Paladin doesn't untap during your untap step. Whenever you gain life, untap Famished Paladin. 3/3
Elvish Hunter 1GCreature — Elf Archer {1}{G}, {T}: Target creature doesn't untap during its controller's next untap step. 1/1
Scrambleverse 6RRSorcery For each nonland permanent, choose a player at random. Then each player gains control of each permanent for which they were chosen. Untap those permanents.
Amulet of Vigor 1Artifact Whenever a permanent enters the battlefield tapped and under your control, untap it.
Heritage Druid GCreature — Elf Druid Tap three untapped Elves you control: Add {G}{G}{G}. 1/1
Captain of the Mists 2UCreature — Human Wizard Whenever another Human enters the battlefield under your control, untap Captain of the Mists. {1}{U}, {T}: You may tap or untap target permanent. 2/3
Barl's Cage 4Artifact {3}: Target creature doesn't untap during its controller's next untap step.
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