Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Minamo Sightbender

1U · Creature — Human Wizard

{X}, {T}: Target creature with power X or less can't be blocked this turn. 1/2

Similar cards

Color identity:
NameManaTypeText
Stalactite Stalker BCreature — Goblin Rogue Menace At the beginning of your end step, if you descended this turn, put a +1/+1 counter on Stalactite Stalker. (You descended if a permanent card was put into your graveyard from anywhere.) {2}{B}, Sacrifice Stalactite Stalker: Target creature gets -X/-X until end of turn, where X is Stalactite Stalker's power. 1/1
Nature's Way 1GSorcery Target creature you control gains vigilance and trample until end of turn. It deals damage equal to its power to target creature you don't control.
Harvest Pyre 1RInstant As an additional cost to cast this spell, exile X cards from your graveyard. Harvest Pyre deals X damage to target creature.
Price of Fame 3BInstant This spell costs {2} less to cast if it targets a legendary creature. Destroy target creature. Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
Valiant Changeling 5WWCreature — Shapeshifter This spell costs {1} less to cast for each creature type among creatures you control. This effect can't reduce the amount of mana this spell costs by more than {5}. Changeling (This card is every creature type.) Double strike 3/3
Sterling Keykeeper 1WCreature — Human Mercenary {2}, {T}: Tap target non-Mount creature. 2/2
Giant Cindermaw 2RCreature — Dinosaur Beast Trample Players can't gain life. 4/3
Wolf Strike 2GInstant Target creature you control gets +2/+0 until end of turn if it's night. Then it deals damage equal to its power to target creature you don't control.
Aeromoeba 3UCreature — Elemental Beast Flying Discard a card: Switch Aeromoeba's power and toughness until end of turn. 2/4
Togglodyte 3Artifact Creature — Golem Togglodyte enters the battlefield turned on. Whenever a player casts a spell, toggle Togglodyte's ON/OFF switch. As long as Togglodyte is turned off, it can't attack or block, and prevent all damage it would deal. 4/4
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