Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Minamo Sightbender

1U · Creature — Human Wizard

{X}, {T}: Target creature with power X or less can't be blocked this turn. 1/2

Similar cards

Color identity:
NameManaTypeText
Phyrexian Bloodstock 4BCreature — Phyrexian Zombie When Phyrexian Bloodstock leaves the battlefield, destroy target white creature. It can't be regenerated. 3/3
Damn BBSorcery Destroy target creature. A creature destroyed this way can't be regenerated. Overload {2}{W}{W} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
Skitterskin 3BCreature — Eldrazi Drone Devoid (This card has no color.) Skitterskin can't block. {1}{B}: Regenerate Skitterskin. Activate only if you control another colorless creature. 4/3
Ghastlord of Fugue U/BU/BU/BU/BU/BCreature — Spirit Avatar Ghastlord of Fugue can't be blocked. Whenever Ghastlord of Fugue deals combat damage to a player, that player reveals their hand. You choose a card from it. That player exiles that card. 4/4
Orcish Conscripts RCreature — Orc Orcish Conscripts can't attack unless at least two other creatures attack. Orcish Conscripts can't block unless at least two other creatures block. 2/2
Nekrataal 2BBCreature — Human Assassin First strike When Nekrataal enters the battlefield, destroy target nonartifact, nonblack creature. That creature can't be regenerated. 2/1
Vile Requiem 2BBEnchantment At the beginning of your upkeep, you may put a verse counter on Vile Requiem. {1}{B}, Sacrifice Vile Requiem: Destroy up to X target nonblack creatures, where X is the number of verse counters on Vile Requiem. They can't be regenerated.
Krydle of Baldur's Gate UBLegendary Creature — Human Elf Rogue Whenever Krydle of Baldur's Gate deals combat damage to a player, that player loses 1 life and mills a card, then you gain 1 life and scry 1. Whenever you attack, you may pay {2}. If you do, target creature can't be blocked this turn. 1/3
Plasma Jockey 3RCreature — Viashino Warrior Whenever Plasma Jockey attacks, target creature an opponent controls can't block this turn. Blitz {2}{R} (If you cast this spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.) 3/1
Rout 3WWSorcery You may cast Rout as though it had flash if you pay {2} more to cast it. (You may cast it any time you could cast an instant.) Destroy all creatures. They can't be regenerated.
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