M:tG card similarity search
· Legendary Land
Minas Morgul, Dark Fortress enters the battlefield tapped. {T}: Add {B}. {3}{B}, {T}: Put a shadow counter on target creature. For as long as that creature has a shadow counter on it, it's a Wraith in addition to its other types. (A creature with shadow can block or be blocked by only creatures with shadow.)
Name | Mana | Type | Text |
---|---|---|---|
Revel Ruiner | 3B | Creature — Cephalid Rogue | Menace (This creature can't be blocked except by two or more creatures.) When Revel Ruiner enters the battlefield, it connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on this creature.) 3/1 |
Dismiss into Dream | 6U | Enchantment | Each creature your opponents control is an Illusion in addition to its other types and has "When this creature becomes the target of a spell or ability, sacrifice it." |
Minsc, Beloved Ranger | RGW | Legendary Creature — Human Ranger | When Minsc, Beloved Ranger enters the battlefield, create Boo, a legendary 1/1 red Hamster creature token with trample and haste. {X}: Until end of turn, target creature you control has base power and toughness X/X and becomes a Giant in addition to its other types. Activate only as a sorcery. 3/3 |
Walking Desecration | 2B | Creature — Zombie | {B}, {T}: Creatures of the creature type of your choice attack this turn if able. 1/1 |
Squall Drifter | 1W | Snow Creature — Elemental | Flying {W}, {T}: Tap target creature. 1/1 |
Cascade Bluffs | Land | {T}: Add {C}. {U/R}, {T}: Add {U}{U}, {U}{R}, or {R}{R}. | |
Crystal Quarry | Land | {T}: Add {C}. {5}, {T}: Add {W}{U}{B}{R}{G}. | |
Fetid Heath | Land | {T}: Add {C}. {W/B}, {T}: Add {W}{W}, {W}{B}, or {B}{B}. | |
Fire-Lit Thicket | Land | {T}: Add {C}. {R/G}, {T}: Add {R}{R}, {R}{G}, or {G}{G}. | |
Flooded Grove | Land | {T}: Add {C}. {G/U}, {T}: Add {G}{G}, {G}{U}, or {U}{U}. |