Card Codex

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17 May 2024: Card library updated.

Minas Tirith

· Legendary Land

Minas Tirith enters the battlefield tapped unless you control a legendary creature. {T}: Add {W}. {1}{W}, {T}: Draw a card. Activate only if you attacked with two or more creatures this turn.

Similar cards

Color identity:
NameManaTypeText
Hedron Archive 4Artifact {T}: Add {C}{C}. {2}, {T}, Sacrifice Hedron Archive: Draw two cards.
Izzet Locket 3Artifact {T}: Add {U} or {R}. {U/R}{U/R}{U/R}{U/R}, {T}, Sacrifice Izzet Locket: Draw two cards.
Orzhov Locket 3Artifact {T}: Add {W} or {B}. {W/B}{W/B}{W/B}{W/B}, {T}, Sacrifice Orzhov Locket: Draw two cards.
Rakdos Locket 3Artifact {T}: Add {B} or {R}. {B/R}{B/R}{B/R}{B/R}, {T}, Sacrifice Rakdos Locket: Draw two cards.
Selesnya Locket 3Artifact {T}: Add {G} or {W}. {G/W}{G/W}{G/W}{G/W}, {T}, Sacrifice Selesnya Locket: Draw two cards.
Simic Locket 3Artifact {T}: Add {G} or {U}. {G/U}{G/U}{G/U}{G/U}, {T}, Sacrifice Simic Locket: Draw two cards.
Brackish Trudge 2BCreature — Fungus Beast Brackish Trudge enters the battlefield tapped. {1}{B}: Return Brackish Trudge from your graveyard to your hand. Activate only if you gained life this turn. 4/2
Hall of Storm Giants Land If you control two or more other lands, Hall of Storm Giants enters the battlefield tapped. {T}: Add {U}. {5}{U}: Until end of turn, Hall of Storm Giants becomes a 7/7 blue Giant creature with ward {3}. It's still a land. (Whenever it becomes the target of a spell or ability an opponent controls, counter it unless that player pays {3}.)
Grim Backwoods Land {T}: Add {C}. {2}{B}{G}, {T}, Sacrifice a creature: Draw a card.
Treasure Cove Land (Transforms from Treasure Map.) {T}: Add {C}. {T}, Sacrifice a Treasure: Draw a card.
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