M:tG card similarity search
5UU · Enchantment
Whenever an opponent casts their first spell each turn, that player exiles the top card of their library. If it's a nonland card, you may cast it without paying its mana cost.
Name | Mana | Type | Text |
---|---|---|---|
Rose Noble | 3U | Legendary Creature — Human | Ward {2} Whenever you cast a Doctor spell or creature spell with doctor's companion, draw a card. Doctor's companion (You can have two commanders if the other is the Doctor.) 2/3 |
Mizzix of the Izmagnus | 2UR | Legendary Creature — Goblin Wizard | Whenever you cast an instant or sorcery spell with mana value greater than the number of experience counters you have, you get an experience counter. Instant and sorcery spells you cast cost {1} less to cast for each experience counter you have. 2/2 |
Sentry Bot | 4W | Artifact Creature — Robot | Flash This spell costs {1} less to cast for each creature attacking you. When Sentry Bot enters the battlefield, you get {E} for each creature attacking you. At the beginning of combat on your turn, you may pay {E}{E}{E}. If you do, put a +1/+1 counter on each creature you control. 2/5 |
Leaf-Crowned Visionary | GG | Creature — Elf Druid | Other Elves you control get +1/+1. Whenever you cast an Elf spell, you may pay {G}. If you do, draw a card. 1/1 |
Phoenix Heart | RRRR | Sorcery | Koni and Richard continue the game and play all games as partners forever. |
Jace, the Living Guildpact | 2UU | Legendary Planeswalker — Jace | [+1]: Look at the top two cards of your library. Put one of them into your graveyard. [−3]: Return another target nonland permanent to its owner's hand. [−8]: Each player shuffles their hand and graveyard into their library. You draw seven cards. Loyalty 5 |
Whirlwind of Thought | 1URW | Enchantment | Whenever you cast a noncreature spell, draw a card. |
Radiant Scrollwielder | 2RW | Creature — Dwarf Cleric | Instant and sorcery spells you control have lifelink. At the beginning of your upkeep, exile an instant or sorcery card at random from your graveyard. You may cast it this turn. If a spell cast this way would be put into your graveyard, exile it instead. 2/4 |
Lingering Phantom | 5B | Creature — Spirit | Whenever you cast a historic spell, you may pay {B}. If you do, return Lingering Phantom from your graveyard to your hand. (Artifacts, legendaries, and Sagas are historic.) 5/4 |
Grasp of Phantoms | 3U | Sorcery | Put target creature on top of its owner's library. Flashback {7}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.) |