Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Mind Bend

U · Instant

Change the text of target permanent by replacing all instances of one color word with another or one basic land type with another. (For example, you may change "nonblack creature" to "nongreen creature" or "forestwalk" to "islandwalk." This effect lasts indefinitely.)

Similar cards

Color identity:
NameManaTypeText
Mask of Intolerance 2Artifact At the beginning of each player's upkeep, if there are four or more basic land types among lands that player controls, Mask of Intolerance deals 3 damage to that player.
Glamer Spinners 4W/UCreature — Faerie Wizard Flash Flying When Glamer Spinners enters the battlefield, attach all Auras enchanting target permanent to another permanent with the same controller. 2/4
Ral Zarek 2URLegendary Planeswalker — Ral [+1]: Tap target permanent, then untap another target permanent. [−2]: Ral Zarek deals 3 damage to any target. [−7]: Flip five coins. Take an extra turn after this one for each coin that comes up heads. Loyalty 4
Matca Rioters 2GCreature — Human Warrior Domain — Matca Rioters's power and toughness are each equal to the number of basic land types among lands you control. */*
Tarnation Vista Land Tarnation Vista enters the battlefield tapped. As it enters, choose a color. {T}: Add one mana of the chosen color. {1}, {T}: For each color among monocolored permanents you control, add one mana of that color.
A-Sprouting Goblin 1RCreature — Goblin Druid Kicker {G} (You may pay an additional {G} as you cast this spell.) When Sprouting Goblin enters the battlefield, if it was kicked, search your library for a land card with a basic land type, reveal it, put it into your hand, then shuffle. {T}, Sacrifice a land: Draw a card. 2/2
Amareth, the Lustrous 3GWULegendary Creature — Dragon Flying Whenever another permanent enters the battlefield under your control, look at the top card of your library. If it shares a card type with that permanent, you may reveal that card and put it into your hand. 6/6
Luminescent Rain 2GInstant Choose a creature type. You gain 2 life for each permanent you control of that type.
Path of Ancestry Land Path of Ancestry enters the battlefield tapped. {T}: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Sprouting Goblin 1RCreature — Goblin Druid Kicker {G} (You may pay an additional {G} as you cast this spell.) When Sprouting Goblin enters the battlefield, if it was kicked, search your library for a land card with a basic land type, reveal it, put it into your hand, then shuffle. {R}, {T}, Sacrifice a land: Draw a card. 2/2
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