Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Mind Drain

2B · Sorcery

Target opponent discards two cards, mills a card, and loses 1 life. You gain 1 life. (To mill a card, a player puts the top card of their library into their graveyard.)

Similar cards

Color identity:
NameManaTypeText
Nocturnal Feeder 2BCreature — Vampire Rogue Flying When Nocturnal Feeder dies, each opponent loses 2 life and you gain 2 life. 2/1
Cackling Imp 2BBCreature — Imp Flying {T}: Target player loses 1 life. 2/2
Triumphant Getaway 1UBREnchantment Flash When Triumphant Getaway enters the battlefield, heist target opponent's library twice. Whenever you cast a spell you don't own, each opponent loses 2 life and you gain 2 life.
Mournful Zombie 2BCreature — Zombie {W}, {T}: Target player gains 1 life. 2/1
Curse of Fool's Wisdom 4BBEnchantment — Aura Curse Enchant player Whenever enchanted player draws a card, they lose 2 life and you gain 2 life. Madness {3}{B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Consuming Sepulcher Artifact At the beginning of your upkeep, each opponent loses 1 life and you gain 1 life.
Blood Artist 1BCreature — Vampire Whenever Blood Artist or another creature dies, target player loses 1 life and you gain 1 life. 0/1
Court of Ambition 2BBEnchantment When Court of Ambition enters the battlefield, you become the monarch. At the beginning of your upkeep, each opponent loses 3 life unless they discard a card. If you're the monarch, instead each opponent loses 6 life unless they discard two cards.
Infectious Inquiry 2BSorcery You draw two cards and you lose 2 life. Each opponent gets a poison counter.
Foul-Tongue Shriek BInstant Target opponent loses 1 life for each attacking creature you control. You gain that much life.
Page 10