Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Mind Ravel

2B · Sorcery

Target player discards a card. Draw a card at the beginning of the next turn's upkeep.

Similar cards

Color identity:
NameManaTypeText
Pillaging Horde 2RRCreature — Human Barbarian When Pillaging Horde enters the battlefield, sacrifice it unless you discard a card at random. 5/5
Stern Constable WCreature — Human Soldier {T}, Discard a card: Tap target creature. 1/1
Corrupt Official 4BCreature — Human Minion {2}{B}: Regenerate Corrupt Official. Whenever Corrupt Official becomes blocked, defending player discards a card at random. 3/1
Dream Fracture 1UUInstant Counter target spell. Its controller draws a card. Draw a card.
Bureaucracy 3UUEnchantment Pursuant to subsection 3.1(4) of Richard's Rules of Order, at the beginning of the upkeep of each participant in this game of the Magic: The Gathering® trading card game (hereafter known as "PLAYER"), that PLAYER performs all actions in the sequence of previously added actions (hereafter known as "ACTION QUEUE"), in the order those actions were added, then adds another action to the end of the ACTION QUEUE. All actions must be simple physical or verbal actions that a player can perform while sitting in a chair, without jeopardizing the health and security of said PLAYER. When any PLAYER does not perform all the prescribed actions in the correct order, sacrifice Bureaucracy and said PLAYER discards their complement of cards in hand (hereafter known as "HAND").
Epic Struggle 2GGEnchantment At the beginning of your upkeep, if you control twenty or more creatures, you win the game.
Glint-Eye Nephilim UBRGCreature — Nephilim Whenever Glint-Eye Nephilim deals combat damage to a player, draw that many cards. {1}, Discard a card: Glint-Eye Nephilim gets +1/+1 until end of turn. 2/2
Carnage 2BRSorcery Carnage deals 3 damage to target opponent. That player discards two cards.
Coral Helm 3Artifact {3}, Discard a card at random: Target creature gets +2/+2 until end of turn.
Armistice 2WEnchantment {3}{W}{W}: You draw a card and target opponent gains 3 life.
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