M:tG card similarity search
5R · Sorcery
Choose a nonland card name and a number greater than 0. Target player reveals their library. If that library contains exactly the chosen number of cards with the chosen name, Mindblaze deals 8 damage to that player. Then that player shuffles.
Name | Mana | Type | Text |
---|---|---|---|
Chupacabra Echo | 2BB | Creature — Beast Horror Spirit | Fathomless descent — When Chupacabra Echo enters the battlefield, target creature an opponent controls gets -X/-X until end of turn, where X is the number of permanent cards in your graveyard. 3/2 |
Traveler's Amulet | 1 | Artifact | {1}, Sacrifice Traveler's Amulet: Search your library for a basic land card, reveal it, put it into your hand, then shuffle. |
Wanderer's Twig | 1 | Artifact | {1}, Sacrifice Wanderer's Twig: Search your library for a basic land card, reveal it, put it into your hand, then shuffle. |
Thieves' Fortune | 2U | Tribal Instant — Rogue | Prowl {U} (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Rogue.) Look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order. |
Impulse | 1U | Instant | Look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order. |
Season's Beatings | RRRR | Sorcery | Family gathering — Each creature target player controls deals damage equal to its power to another random creature that player controls. |
Ice Cave | 3UU | Enchantment | Whenever a player casts a spell, any other player may pay that spell's mana cost. If a player does, counter the spell. (Mana cost includes color.) |
Reidane, God of the Worthy | 2W | Legendary Creature — God | Flying, vigilance Snow lands your opponents control enter the battlefield tapped. Noncreature spells your opponents cast with mana value 4 or greater cost {2} more to cast. 2/3 |
Daunting Defender | 4W | Creature — Human Cleric | If a source would deal damage to a Cleric creature you control, prevent 1 of that damage. 3/3 |
Gratuitous Violence | 2RRR | Enchantment | If a creature you control would deal damage to a permanent or player, it deals double that damage to that permanent or player instead. |