Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Mindclaw Shaman

4R · Creature — Viashino Shaman

When Mindclaw Shaman enters the battlefield, target opponent reveals their hand. You may cast an instant or sorcery spell from among those cards without paying its mana cost. 2/2

Similar cards

Color identity:
NameManaTypeText
Weave the Nightmare 1UBInstant Choose one. If you control a nonland permanent you don't own as you cast this spell, you may choose two instead. • Heist target opponent's library. • Target creature gets -5/-5 until end of turn. • Counter target noncreature spell.
Consulate Surveillance 3WEnchantment When Consulate Surveillance enters the battlefield, you get {E}{E}{E}{E} (four energy counters). Pay {E}{E}: Prevent all damage that would be dealt to you this turn by a source of your choice.
Wurm's Tooth 2Artifact Whenever a player casts a green spell, you may gain 1 life.
Myojin of Infinite Rage 7RRRLegendary Creature — Spirit Myojin of Infinite Rage enters the battlefield with a divinity counter on it if you cast it from your hand. Myojin of Infinite Rage has indestructible as long as it has a divinity counter on it. Remove a divinity counter from Myojin of Infinite Rage: Destroy all lands. 7/4
Sling-Gang Lieutenant 3BCreature — Goblin When Sling-Gang Lieutenant enters the battlefield, create two 1/1 red Goblin creature tokens. Sacrifice a Goblin: Target player loses 1 life and you gain 1 life. 1/1
Scent of Nightshade 1BInstant Reveal any number of black cards in your hand. Target creature gets -X/-X until end of turn, where X is the number of cards revealed this way.
Owlbear 3GGCreature — Bird Bear Trample Keen Senses — When Owlbear enters the battlefield, draw a card. 4/4
Keldon Raider 2RRCreature — Human Warrior When Keldon Raider enters the battlefield, you may discard a card. If you do, draw a card. 4/3
Gutterbones BCreature — Skeleton Warrior Gutterbones enters the battlefield tapped. {1}{B}: Return Gutterbones from your graveyard to your hand. Activate only during your turn and only if an opponent lost life this turn. 2/1
A-Armory Veteran 1RCreature — Orc Warrior Ward—Pay 2 life. As long as Armory Veteran is equipped, it has menace. (It can't be blocked except by two or more creatures.) 2/2
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