Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Mindcrank

2 · Artifact

Whenever an opponent loses life, that player mills that many cards. (Damage causes loss of life.)

Similar cards

Color identity:
NameManaTypeText
Psychic Transfer 4USorcery If the difference between your life total and target player's life total is 5 or less, exchange life totals with that player.
Zellix, Sanity Flayer 2ULegendary Creature — Horror Hive Mind — Whenever a player mills one or more creature cards, you create a 1/1 black Horror creature token. {1}, {T}: Target player mills three cards. Choose a Background (You can have a Background as a second commander.) 2/3
Knights' Charge 1WBEnchantment Whenever a Knight you control attacks, each opponent loses 1 life and you gain 1 life. {6}{W}{B}, Sacrifice Knights' Charge: Return all Knight creature cards from your graveyard to the battlefield.
Duskmantle, House of Shadow Land {T}: Add {C}. {U}{B}, {T}: Target player mills a card.
Rug of Smothering 3Artifact Creature — Construct Flying Whenever a player casts a spell, they lose 1 life for each spell they've cast this turn. 1/3
Fell Specter 3BCreature — Specter Flying When Fell Specter enters the battlefield, target opponent discards a card. Whenever an opponent discards a card, that player loses 2 life. 1/3
Thornbow Archer BCreature — Elf Archer Whenever Thornbow Archer attacks, each opponent who doesn't control an Elf loses 1 life. 1/2
Malakir Bloodwitch 3BBCreature — Vampire Shaman Flying, protection from white When Malakir Bloodwitch enters the battlefield, each opponent loses life equal to the number of Vampires you control. You gain life equal to the life lost this way. 4/4
Kothophed, Soul Hoarder 4BBLegendary Creature — Demon Flying Whenever a permanent owned by another player is put into a graveyard from the battlefield, you draw a card and you lose 1 life. 6/6
Alley Assailant 2BCreature — Vampire Rogue Alley Assailant enters the battlefield tapped. Disguise {4}{B}{B} (You may cast this card face down for {3} as a 2/2 creature with ward {2}. Turn it face up any time for its disguise cost.) When Alley Assailant is turned face up, target opponent loses 3 life and you gain 3 life. 3/3
Page 35