M:tG card similarity search
5UBB · Creature — Horror
Trample Whenever Mindleech Mass deals combat damage to a player, you may look at that player's hand. If you do, you may cast a spell from among those cards without paying its mana cost. 6/6
| Name | Mana | Type | Text |
|---|---|---|---|
| Infernal Medusa | 3BB | Creature — Gorgon | Whenever Infernal Medusa blocks a creature, destroy that creature at end of combat. Whenever Infernal Medusa becomes blocked by a non-Wall creature, destroy that creature at end of combat. 2/4 |
| Ghirapur Orrery | 4 | Artifact | Each player may play an additional land on each of their turns. At the beginning of each player's upkeep, if that player has no cards in hand, that player draws three cards. |
| Price of Glory | 2R | Enchantment | Whenever a player taps a land for mana, if it's not that player's turn, destroy that land. |
| Goblin Assassin | 3RR | Creature — Goblin Assassin | Whenever Goblin Assassin or another Goblin enters the battlefield, each player flips a coin. Each player whose coin comes up tails sacrifices a creature. 2/2 |
| Restless Dreams | B | Sorcery | As an additional cost to cast this spell, discard X cards. Return X target creature cards from your graveyard to your hand. |
| Werewolf of Ancient Hunger | Creature — Werewolf | Vigilance, trample Werewolf of Ancient Hunger's power and toughness are each equal to the total number of cards in all players' hands. At the beginning of each upkeep, if a player cast two or more spells last turn, transform Werewolf of Ancient Hunger. */* | |
| Oliphaunt | 5R | Creature — Elephant | Trample Whenever Oliphaunt attacks, another target creature you control gets +2/+0 and gains trample until end of turn. Mountaincycling {1} ({1}, Discard this card: Search your library for a Mountain card, reveal it, put it into your hand, then shuffle.) 6/4 |
| Leyline of Abundance | 2GG | Enchantment | If Leyline of Abundance is in your opening hand, you may begin the game with it on the battlefield. Whenever you tap a creature for mana, add an additional {G}. {6}{G}{G}: Put a +1/+1 counter on each creature you control. |
| Myth Unbound | 2G | Enchantment | Your commander costs {1} less to cast for each time it's been cast from the command zone this game. Whenever your commander is put into the command zone from anywhere, draw a card. |
| Outmaneuver | XR | Instant | X target blocked creatures assign their combat damage this turn as though they weren't blocked. |