Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Mindmoil

4R · Enchantment

Whenever you cast a spell, put the cards in your hand on the bottom of your library in any order, then draw that many cards.

Similar cards

Color identity:
NameManaTypeText
Gandalf of the Secret Fire 1URWLegendary Creature — Avatar Wizard Whenever you cast an instant or sorcery spell from your hand during an opponent's turn, exile that card with three time counters on it instead of putting it into your graveyard as it resolves. Then if the exiled card doesn't have suspend, it gains suspend. (At the beginning of your upkeep, remove a time counter from that card. When the last is removed, you may play it without paying its mana cost.) 3/4
Thorntooth Witch 5BCreature — Treefolk Shaman Whenever you cast a Treefolk spell, you may have target creature get +3/-3 until end of turn. 3/4
Endless Detour GWUInstant The owner of target spell, nonland permanent, or card in a graveyard puts it on the top or bottom of their library.
Choice of Fortunes 2USorcery Seek two cards. You may shuffle them into your library. If you do, seek two cards. You have no maximum hand size for the rest of the game.
Dream Thief 2UCreature — Faerie Rogue Flying When Dream Thief enters the battlefield, draw a card if you've cast another blue spell this turn. 2/1
Altar of Bone GWSorcery As an additional cost to cast this spell, sacrifice a creature. Search your library for a creature card, reveal it, put it into your hand, then shuffle.
Hidetsugu and Kairi 2UUBLegendary Creature — Ogre Demon Dragon Flying When Hidetsugu and Kairi enters the battlefield, draw three cards, then put two cards from your hand on top of your library in any order. When Hidetsugu and Kairi dies, exile the top card of your library. Target opponent loses life equal to its mana value. If it's an instant or sorcery card, you may cast it without paying its mana cost. 5/4
Visions WSorcery Look at the top five cards of target player's library. You may then have that player shuffle that library.
Arboria 2GGWorld Enchantment Creatures can't attack a player unless that player cast a spell or put a nontoken permanent onto the battlefield during their last turn.
Iraxxa, Empress of Mars 2RRLegendary Creature — Alien Warrior Trample Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.) Paradox — Whenever you cast a spell from anywhere other than your hand, create a 2/2 red Alien Warrior creature token. 5/4
Page 112