Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Minds Aglow

U · Sorcery

Join forces — Starting with you, each player may pay any amount of mana. Each player draws X cards, where X is the total amount of mana paid this way.

Similar cards

Color identity:
NameManaTypeText
Favor of the Mighty 1WTribal Enchantment — Giant Each creature with the highest mana value has protection from all colors.
Dokai, Weaver of Life Legendary Creature — Human Monk {4}{G}{G}, {T}: Create an X/X green Elemental creature token, where X is the number of lands you control. 3/3
Panic Spellbomb 1Artifact {T}, Sacrifice Panic Spellbomb: Target creature can't block this turn. When Panic Spellbomb is put into a graveyard from the battlefield, you may pay {R}. If you do, draw a card.
Odric, Blood-Cursed 1RWLegendary Creature — Vampire Soldier When Odric, Blood-Cursed enters the battlefield, create X Blood tokens, where X is the number of abilities from among flying, first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, reach, trample, and vigilance found among creatures you control. (Count each ability only once.) 3/3
Famished Foragers 3RCreature — Vampire When Famished Foragers enters the battlefield, if an opponent lost life this turn, add {R}{R}{R}. {2}{R}, Discard a card: Draw a card. 4/3
Avacyn's Judgment 1RSorcery Madness {X}{R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) Avacyn's Judgment deals 2 damage divided as you choose among any number of targets. If this spell's madness cost was paid, it deals X damage divided as you choose among those permanents and/or players instead.
Kumena's Awakening 2UUEnchantment Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) At the beginning of your upkeep, each player draws a card. If you have the city's blessing, instead only you draw a card.
Mer Man 4UHost Creature — Human Fish When this creature enters the battlefield, you may draw a card. 3/3
Flight Spellbomb 1Artifact {T}, Sacrifice Flight Spellbomb: Target creature gains flying until end of turn. When Flight Spellbomb is put into a graveyard from the battlefield, you may pay {U}. If you do, draw a card.
Grave Choice 2BInstant Target opponent sacrifices a nontoken creature. If that creature had mana value 2 or less, conjure a duplicate of it into your hand. That duplicate perpetually gains "You may spend mana as though it were mana of any color to cast this spell."
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