M:tG card similarity search
U · Sorcery
Join forces — Starting with you, each player may pay any amount of mana. Each player draws X cards, where X is the total amount of mana paid this way.
Name | Mana | Type | Text |
---|---|---|---|
Gemstone Caverns | Legendary Land | If Gemstone Caverns is in your opening hand and you're not the starting player, you may begin the game with Gemstone Caverns on the battlefield with a luck counter on it. If you do, exile a card from your hand. {T}: Add {C}. If Gemstone Caverns has a luck counter on it, instead add one mana of any color. | |
Forgotten Monument | Land — Cave | {T}: Add {C}. Other Caves you control have "{T}, Pay 1 life: Add one mana of any color." | |
Retribution of the Ancients | B | Enchantment | {B}, Remove X +1/+1 counters from among creatures you control: Target creature gets -X/-X until end of turn. |
Sphinx's Tutelage | 2U | Enchantment | Whenever you draw a card, target opponent mills two cards. If two nonland cards that share a color were milled this way, repeat this process. {5}{U}: Draw a card, then discard a card. |
Stranglehold | 3R | Enchantment | Your opponents can't search libraries. If an opponent would begin an extra turn, that player skips that turn instead. |
Limestone Golem | 6 | Artifact Creature — Golem | {2}, Sacrifice Limestone Golem: Target player draws a card. 3/4 |
Deepwood Ghoul | 2B | Creature — Zombie | Pay 2 life: Regenerate Deepwood Ghoul. 2/1 |
Dream Tides | 2UU | Enchantment | Creatures don't untap during their controllers' untap steps. At the beginning of each player's upkeep, that player may choose any number of tapped nongreen creatures they control and pay {2} for each creature chosen this way. If the player does, untap those creatures. |
Freelance Muscle | 4G | Creature — Rhino Warrior | Whenever Freelance Muscle attacks or blocks, it gets +X/+X until end of turn, where X is the greatest power and/or toughness among other creatures you control. 4/4 |
Zendikar Resurgent | 5GG | Enchantment | Whenever you tap a land for mana, add one mana of any type that land produced. (The types of mana are white, blue, black, red, green, and colorless.) Whenever you cast a creature spell, draw a card. |