Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Mindslaver

6 · Legendary Artifact

{4}, {T}, Sacrifice Mindslaver: You control target player during that player's next turn. (You see all cards that player could see and make all decisions for the player.)

Similar cards

Color identity:
NameManaTypeText
Loyal Retainers 2WCreature — Human Advisor Sacrifice Loyal Retainers: Return target legendary creature card from your graveyard to the battlefield. Activate only during your turn, before attackers are declared. 1/1
Rootwater Mystic UCreature — Merfolk Wizard {1}{U}: Look at the top card of target player's library. 1/1
Starlit Sanctum Land {T}: Add {C}. {W}, {T}, Sacrifice a Cleric creature: You gain life equal to the sacrificed creature's toughness. {B}, {T}, Sacrifice a Cleric creature: Target player loses life equal to the sacrificed creature's power.
Thunderkin Awakener 1RCreature — Elemental Shaman Haste Whenever Thunderkin Awakener attacks, choose target Elemental creature card in your graveyard with toughness less than Thunderkin Awakener's toughness. Return that card to the battlefield tapped and attacking. Sacrifice it at the beginning of the next end step. 1/2
Mayhem Devil 1BRCreature — Devil Whenever a player sacrifices a permanent, Mayhem Devil deals 1 damage to any target. 3/3
Relic Golem 3Artifact Creature — Golem Relic Golem can't attack or block unless an opponent has eight or more cards in their graveyard. {2}, {T}: Target player mills two cards. (They put the top two cards of their library into their graveyard.) 6/6
Portcullis Vine GCreature — Plant Wall Defender (This creature can't attack.) {2}, {T}, Sacrifice a creature with defender: Draw a card. 0/3
Wave Elemental 2UUCreature — Elemental {U}, {T}, Sacrifice Wave Elemental: Tap up to three target creatures without flying. 2/3
Kros, Defense Contractor 1GWULegendary Creature — Cat Advisor At the beginning of your upkeep, put a shield counter on target creature an opponent controls. Whenever you put one or more counters on a creature you don't control, tap that creature and goad it. It gains trample until your next turn. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.) 2/4
Twist Allegiance 6RSorcery You and target opponent each gain control of all creatures the other controls until end of turn. Untap those creatures. Those creatures gain haste until end of turn.
Page 127