M:tG card similarity search
3U · Artifact
Flash At the beginning of your upkeep, put an oil counter on Mindsplice Apparatus. Instant and sorcery spells you cast cost {1} less to cast for each oil counter on Mindsplice Apparatus.
Name | Mana | Type | Text |
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Pick-a-Beeble | Artifact — Attraction | Visit — Roll a six-sided die. Put a number of luck counters on Pick-a-Beeble equal to the result and create a Treasure token. Then if there are six or more luck counters on Pick-a-Beeble, claim the prize! Prize — Create two Treasure tokens, then sacrifice Pick-a-Beeble and open an Attraction. | |
Diamond Knight | 3 | Artifact Creature — Knight | Vigilance (Attacking doesn't cause this creature to tap.) As Diamond Knight enters the battlefield, choose a color. Whenever you cast a spell of the chosen color, put a +1/+1 counter on Diamond Knight. 1/1 |
Filigree Vector | 3W | Artifact Creature — Phyrexian Construct | When Filigree Vector enters the battlefield, put a +1/+1 counter on each of any number of target creatures and a charge counter on each of any number of target artifacts. {1}, {T}, Sacrifice another artifact: Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) 1/1 |
Hag of Dark Duress | 2B | Creature — Hag Warlock | At the beginning of your upkeep, each opponent discards a card. 2/2 |
Call of the Death-Dweller | 2B | Sorcery | Return up to two target creature cards with total mana value 3 or less from your graveyard to the battlefield. Put a deathtouch counter on either of them. Then put a menace counter on either of them. |
Spiteful Squad | 2WB | Creature — Human Warlock | Deathtouch Spiteful Squad enters the battlefield with two +1/+1 counters on it. When Spiteful Squad dies, put its counters on target creature you control. 0/0 |
Oakshade Stalker | 2G | Creature — Human Ranger Werewolf | You may cast Oakshade Stalker as though it had flash if you pay {2} more to cast it. Daybound (If a player casts no spells during their own turn, it becomes night next turn.) 3/3 |
Out of Time | 1WW | Enchantment | When Out of Time enters the battlefield, untap all creatures, then those creatures phase out until Out of Time leaves the battlefield. Put a time counter on Out of Time for each creature that phased out this way. Vanishing (At the beginning of your upkeep, remove a time counter from this enchantment. When the last is removed, sacrifice it.) |
Ley Line | 3G | Enchantment | At the beginning of each player's upkeep, that player may put a +1/+1 counter on target creature of their choice. |
Flaming Fist Officer | 2W | Creature — Gnome Soldier | Whenever another creature you control leaves the battlefield, put a +1/+1 counter on Flaming Fist Officer. 2/2 |