Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Mindswipe

XUR · Instant

Counter target spell unless its controller pays {X}. Mindswipe deals X damage to that spell's controller.

Similar cards

Color identity:
NameManaTypeText
Impending Flux 2RSorcery Paradox — Impending Flux deals X damage to each opponent and each creature they control, where X is 1 plus the number of spells you've cast from anywhere other than your hand this turn. Foretell {1}{R}{R} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Diplomatic Escort 1UCreature — Human Spellshaper {U}, {T}, Discard a card: Counter target spell or ability that targets a creature. 1/1
Banshee 2BBCreature — Spirit {X}, {T}: Banshee deals half X damage, rounded down, to any target, and half X damage, rounded up, to you. 0/1
Out of Air 2UUInstant This spell costs {2} less to cast if it targets a creature spell. Counter target spell.
Ertai's Meddling XUInstant X can't be 0. Target spell's controller exiles it with X delay counters on it. At the beginning of each of that player's upkeeps, if that card is exiled, remove a delay counter from it. If the card has no delay counters on it, the player puts it onto the stack as a copy of the original spell.
Dwarven Shrine 1RREnchantment Whenever a player casts a spell, Dwarven Shrine deals X damage to that player, where X is twice the number of cards in all graveyards with the same name as that spell.
Stronghold Machinist 2UCreature — Human Spellshaper {U}{U}, {T}, Discard a card: Counter target noncreature spell. 1/1
Flame Discharge XRInstant Flame Discharge deals X damage to target creature or planeswalker. If you controlled a modified creature as you cast this spell, it deals X plus 2 damage instead. (Equipment, Auras you control, and counters are modifications.)
Gates Ablaze 2RSorcery Gates Ablaze deals X damage to each creature, where X is the number of Gates you control.
Borrowing the East Wind XGGSorcery Borrowing the East Wind deals X damage to each creature with horsemanship and each player.
Page 30