Card Codex

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17 May 2024: Card library updated.

Mindwrack Harpy

3B · Enchantment Creature — Harpy

Flying At the beginning of combat on your turn, each player mills three cards. 3/2

Similar cards

Color identity:
NameManaTypeText
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Zephyr Falcon 1UCreature — Bird Flying, vigilance 1/1
Nesting Wurm 4GGCreature — Wurm Trample When Nesting Wurm enters the battlefield, you may search your library for up to three cards named Nesting Wurm, reveal them, put them into your hand, then shuffle. 4/3
Quietus Spike 3Artifact — Equipment Equipped creature has deathtouch. Whenever equipped creature deals combat damage to a player, that player loses half their life, rounded up. Equip {3}
Ashling, the Extinguisher 2BBLegendary Creature — Elemental Shaman Whenever Ashling, the Extinguisher deals combat damage to a player, choose target creature that player controls. The player sacrifices that creature. 4/4
Ezio Auditore da Firenze 1BLegendary Creature — Human Assassin Menace Assassin spells you cast have freerunning {B}{B}. (You may cast a spell for its freerunning cost if you dealt combat damage to a player this turn with an Assassin or commander.) Whenever Ezio deals combat damage to a player, you may pay {W}{U}{B}{R}{G} if that player has 10 or less life. When you do, that player loses the game. 3/2
Carrier Pigeons 3WCreature — Bird Flying When Carrier Pigeons enters the battlefield, draw a card at the beginning of the next turn's upkeep. 1/1
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