M:tG card similarity search
R · Creature — Kobold
Menace Pack tactics — Whenever Minion of the Mighty attacks, if you attacked with creatures with total power 6 or greater this combat, you may put a Dragon creature card from your hand onto the battlefield tapped and attacking. 0/1
Name | Mana | Type | Text |
---|---|---|---|
Mirror Wall | 3U | Creature — Wall | Defender (This creature can't attack.) {W}: Mirror Wall can attack this turn as though it didn't have defender. 3/4 |
Two-Handed Axe | 2R | Artifact — Equipment | Whenever equipped creature attacks, double its power until end of turn. Equip {1}{R} |
Novablast Wurm | 3GGWW | Creature — Wurm | Whenever Novablast Wurm attacks, destroy all other creatures. 7/7 |
Utvara Scalper | 1R | Creature — Goblin Scout | Flying Utvara Scalper attacks each combat if able. 1/2 |
Planar Ally | 3WW | Creature — Angel | Flying Whenever Planar Ally attacks, venture into the dungeon. (Enter the first room or advance to the next room.) 3/3 |
Mountain Mover | 2R | Artifact — Vehicle | Flying, haste Whenever Mountain Mover enters the battlefield or attacks, put a Mountain card from outside the game underneath it. When Mountain Mover leaves the battlefield, put all cards underneath it onto the battlefield. Crew 3 5/3 |
Territorial Witchstalker | 1G | Creature — Wolf | Defender At the beginning of combat on your turn, if you control a creature with power 4 or greater, Territorial Witchstalker gets +1/+0 until end of turn and can attack this turn as though it didn't have defender. 2/3 |
Weathered Sentinels | 3 | Artifact Creature — Wall | Defender, vigilance, reach, trample Weathered Sentinels can attack players who attacked you during their last turn as though it didn't have defender. Whenever Weathered Sentinels attacks, it gets +3/+3 and gains indestructible until end of turn. 2/5 |
Didgeridoo | 1 | Artifact | {3}: You may put a Minotaur permanent card from your hand onto the battlefield. |
Pianna, Nomad Captain | 1WW | Legendary Creature — Human Nomad | Whenever Pianna, Nomad Captain attacks, attacking creatures get +1/+1 until end of turn. 2/2 |