M:tG card similarity search
U · Creature — Vedalken Advisor
When Minister of Inquiries enters the battlefield, you get {E}{E} (two energy counters). {T}, Pay {E}: Target player mills three cards. 1/2
Name | Mana | Type | Text |
---|---|---|---|
Rusted Sentinel | 4 | Artifact Creature — Golem | Rusted Sentinel enters the battlefield tapped. 3/4 |
Rebound | 1U | Instant | Change the target of target spell that targets only a player. The new target must be a player. |
Guardian of Pilgrims | 1W | Creature — Spirit Cleric | When Guardian of Pilgrims enters the battlefield, target creature gets +1/+1 until end of turn. 2/2 |
Hyrax Tower Scout | 2G | Creature — Human Scout | When Hyrax Tower Scout enters the battlefield, untap target creature. 3/3 |
Case of the Gorgon's Kiss | B | Enchantment — Case | When this Case enters the battlefield, destroy up to one target creature that was dealt damage this turn. To solve — Three or more creature cards were put into graveyards from anywhere this turn. (If unsolved, solve at the beginning of your end step.) Solved — This Case is a 4/4 Gorgon creature with deathtouch and lifelink in addition to its other types. |
Foresight | 1U | Sorcery | Search your library for three cards, exile them, then shuffle. Draw a card at the beginning of the next turn's upkeep. |
Exemplar of Strength | 1G | Creature — Human Warrior | When Exemplar of Strength enters the battlefield, put three -1/-1 counters on target creature you control. Whenever Exemplar of Strength attacks, remove a -1/-1 counter from it. If you do, you gain 1 life. 4/4 |
Extract Brain | XUB | Sorcery | Target opponent chooses X cards from their hand. Look at those cards. You may cast a spell from among them without paying its mana cost. |
March from the Black Gate | 1B | Enchantment | When March from the Black Gate enters the battlefield and whenever an Army you control attacks, amass Orcs 1. (Put a +1/+1 counter on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.) |
Wall of Runes | U | Creature — Wall | Defender (This creature can't attack.) When Wall of Runes enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) 0/4 |