M:tG card similarity search
2W · Creature — Human Cleric
Afterlife 2 (When this creature dies, create two 1/1 white and black Spirit creature tokens with flying.) 2/1
Name | Mana | Type | Text |
---|---|---|---|
Ancestor's Prophet | 4W | Creature — Human Cleric | Tap five untapped Clerics you control: You gain 10 life. 1/5 |
Parhelion Patrol | 3W | Creature — Human Knight | Flying, vigilance Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.) 2/3 |
Mourning Patrol | 2W | Creature — Human Soldier | Vigilance Disturb {3}{W} (You may cast this card from your graveyard transformed for its disturb cost.) 2/3 |
Consulate Dreadnought | 1 | Artifact — Vehicle | Crew 6 (Tap any number of creatures you control with total power 6 or more: This Vehicle becomes an artifact creature until end of turn.) 7/11 |
Futurist Sentinel | 3U | Artifact — Vehicle | Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.) 6/6 |
Irontread Crusher | 4 | Artifact — Vehicle | Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.) 6/6 |
Sleek Schooner | 3 | Artifact — Vehicle | Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.) 4/3 |
Ali Baba | R | Creature — Human Rogue | {R}: Tap target Wall. 1/1 |
Affa Protector | 2W | Creature — Human Soldier Ally | Vigilance 1/4 |
Death-Greeter's Champion | 2R | Creature — Human Warrior | Dash {3}{R} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.) Backup 1 (When this creature enters the battlefield, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.) Double strike 2/1 |