Card Codex

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17 May 2024: Card library updated.

Minn, Wily Illusionist

1UU · Legendary Creature — Gnome Wizard

Whenever you draw your second card each turn, create a 1/1 blue Illusion creature token with "This creature gets +1/+0 for each other Illusion you control." Whenever an Illusion you control dies, you may put a permanent card with mana value less than or equal to that creature's power from your hand onto the battlefield. 1/3

Similar cards

Color identity:
NameManaTypeText
Awaken the Maelstrom Sorcery Awaken the Maelstrom is all colors. Target player draws two cards. You may put an artifact card from your hand onto the battlefield. Create a token that's a copy of a permanent you control. Distribute three +1/+1 counters among one, two, or three creatures you control. Destroy target permanent an opponent controls.
North Pole Research Base Plane — Earth At the beginning of your upkeep, target opponent draws a card and creates a Treasure token. Whenever chaos ensues, create a 2/2 white Alien creature token. When you do, tap target nontoken creature an opponent controls. Put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.)
Dragon Mantle REnchantment — Aura Enchant creature When Dragon Mantle enters the battlefield, draw a card. Enchanted creature has "{R}: This creature gets +1/+0 until end of turn."
Elminster 3WULegendary Planeswalker — Elminster Whenever you scry, the next instant or sorcery spell you cast this turn costs {X} less to cast, where X is the number of cards looked at while scrying this way. [+2]: Draw a card, then scry 2. [−3]: Exile the top card of your library. Create a number of 1/1 blue Faerie Dragon creature tokens with flying equal to that card's mana value. Elminster can be your commander. Loyalty 5
Shade's Form 1BBEnchantment — Aura Enchant creature Enchanted creature has "{B}: This creature gets +1/+1 until end of turn." When enchanted creature dies, return that card to the battlefield under your control.
Dragon Roost 4RREnchantment {5}{R}{R}: Create a 5/5 red Dragon creature token with flying. (It can't be blocked except by creatures with flying or reach.)
Geralf, the Fleshwright 2ULegendary Creature — Human Warlock Whenever you cast a spell during your turn other than your first spell that turn, create a 2/2 blue and black Zombie Rogue creature token. Whenever a Zombie enters the battlefield under your control, put a +1/+1 counter on it for each other Zombie that entered the battlefield under your control this turn. 2/3
Kor Spiritdancer 1WCreature — Kor Wizard Kor Spiritdancer gets +2/+2 for each Aura attached to it. Whenever you cast an Aura spell, you may draw a card. 0/2
Oracle of Tragedy 1UCreature — Human Wizard When Oracle of Tragedy enters the battlefield or dies, choose one — • Draw a card, then discard a card. • Shuffle up to four target cards with mana value 3 or greater from your graveyard into your library. 1/3
Mongrel Pack 3GCreature — Dog When Mongrel Pack dies during combat, create four 1/1 green Dog creature tokens. 4/1
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