Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Minotaur de Force

1R · Creature — Minotaur Performer

Haste When Minotaur de Force enters the battlefield, you get {TK}, then you may put a sticker on a nonland permanent you own. 2/1

Similar cards

Color identity:
NameManaTypeText
Copperhoof Vorrac 3GGCreature — Boar Beast Copperhoof Vorrac gets +1/+1 for each untapped permanent your opponents control. 2/2
Garna, the Bloodflame 3BRLegendary Creature — Human Warrior Flash When Garna, the Bloodflame enters the battlefield, return to your hand all creature cards in your graveyard that were put there from anywhere this turn. Other creatures you control have haste. 3/3
Tear Asunder 1GInstant Kicker {1}{B} (You may pay an additional {1}{B} as you cast this spell.) Exile target artifact or enchantment. If this spell was kicked, exile target nonland permanent instead.
HELIOS One Land {T}: Add {C}. {1}, {T}: You get {E} (an energy counter). {3}, {T}, Pay X {E}, Sacrifice HELIOS One: Destroy target nonland permanent with mana value X. Activate only as a sorcery.
Catch 1URSorcery Gain control of target permanent until end of turn. Untap it. It gains haste until end of turn. Fuse (You may cast one or both halves of this card from your hand.)
Due Respect 1WInstant Permanents enter the battlefield tapped this turn. Draw a card.
Pest Control WBSorcery Destroy all nonland permanents with mana value 1 or less. Cycling {2} ({2}, Discard this card: Draw a card.)
Rabbit Battery RArtifact Creature — Equipment Rabbit Haste Equipped creature gets +1/+1 and has haste. Reconfigure {R} ({R}: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.) 1/1
Legion Angel 2WWCreature — Angel Warrior Flying When Legion Angel enters the battlefield, you may reveal a card you own named Legion Angel from outside the game and put it into your hand. 4/3
Child of Alara WUBRGLegendary Creature — Avatar Trample When Child of Alara dies, destroy all nonland permanents. They can't be regenerated. 6/6
Page 69