Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Miracle Worker

W · Creature — Human Cleric

{T}: Destroy target Aura attached to a creature you control. 1/1

Similar cards

Color identity:
NameManaTypeText
Dominaria's Judgment 2WInstant Until end of turn, creatures you control gain protection from white if you control a Plains, from blue if you control an Island, from black if you control a Swamp, from red if you control a Mountain, and from green if you control a Forest.
Piety Charm WInstant Choose one — • Destroy target Aura attached to a creature. • Target Soldier creature gets +2/+2 until end of turn. • Creatures you control gain vigilance until end of turn.
Primal Might XGSorcery Target creature you control gets +X/+X until end of turn. Then it fights up to one target creature you don't control.
Wild Swing 3RSorcery Choose three target nonenchantment permanents. Destroy one of them at random.
Goblin Vandal RCreature — Goblin Rogue Whenever Goblin Vandal attacks and isn't blocked, you may pay {R}. If you do, destroy target artifact defending player controls and Goblin Vandal assigns no combat damage this turn. 1/1
Transmogrifying Wand 3Artifact Transmogrifying Wand enters the battlefield with three charge counters on it. {1}, {T}, Remove a charge counter from Transmogrifying Wand: Destroy target creature. Its controller creates a 2/4 white Ox creature token. Activate only as a sorcery.
Iizuka the Ruthless 3RRLegendary Creature — Human Samurai Bushido 2 (Whenever this creature blocks or becomes blocked, it gets +2/+2 until end of turn.) {2}{R}, Sacrifice a Samurai: Samurai creatures you control gain double strike until end of turn. 3/3
Tuskguard Captain 2GCreature — Human Warrior Outlast {G} ({G}, {T}: Put a +1/+1 counter on this creature. Outlast only as a sorcery.) Each creature you control with a +1/+1 counter on it has trample. 2/3
Guardian's Magemark 2WEnchantment — Aura Flash Enchant creature Creatures you control that are enchanted get +1/+1.
Magus of the Coffers 4BCreature — Human Wizard {2}, {T}: Add {B} for each Swamp you control. 4/4
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