M:tG card similarity search
W · Creature — Human Cleric
{T}: Destroy target Aura attached to a creature you control. 1/1
Name | Mana | Type | Text |
---|---|---|---|
Unforge | 2R | Instant | Destroy target Equipment. If that Equipment was attached to a creature, Unforge deals 2 damage to that creature. |
Plunder | 4R | Sorcery | Destroy target artifact or land. Suspend 4—{1}{R} (Rather than cast this card from your hand, you may pay {1}{R} and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.) |
No Witnesses | 2WW | Sorcery | Each player who controls the most creatures investigates. Then destroy all creatures. (To investigate, create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") |
Leave No Trace | 1W | Instant | Radiance — Destroy target enchantment and each other enchantment that shares a color with it. |
Devastation | 5RR | Sorcery | Destroy all creatures and lands. |
Frenzied Trapbreaker | Creature — Werewolf | {1}, Sacrifice Frenzied Trapbreaker: Destroy target artifact or enchantment. Whenever Frenzied Trapbreaker attacks, destroy target artifact or enchantment defending player controls. Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) 3/3 | |
Wispmare | 2W | Creature — Elemental | Flying When Wispmare enters the battlefield, destroy target enchantment. Evoke {W} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.) 1/3 |
Calming Verse | 3G | Sorcery | Destroy all enchantments you don't control. Then if you control an untapped land, destroy all enchantments you control. |
Notorious Assassin | 3B | Creature — Human Spellshaper Assassin | {2}{B}, {T}, Discard a card: Destroy target nonblack creature. It can't be regenerated. 2/2 |
Sylvok Replica | 3 | Artifact Creature — Shaman | {G}, Sacrifice Sylvok Replica: Destroy target artifact or enchantment. 1/3 |