M:tG card similarity search
4RR · Creature — Human Soldier
Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.) As long as Mirage Phalanx is paired with another creature, each of those creatures has "At the beginning of combat on your turn, create a token that's a copy of this creature, except it has haste and loses soulbond. Exile it at end of combat." 4/4
Name | Mana | Type | Text |
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Catapult Captain | Creature — Zombie | {2}{B}, {T}, Sacrifice another creature: Target opponent loses life equal to the sacrificed creature's toughness. 2/6 | |
Vito, Fanatic of Aclazotz | 2WB | Legendary Creature — Vampire Demon | Flying Whenever you sacrifice another permanent, you gain 2 life if this is the first time this ability has resolved this turn. If it's the second time, each opponent loses 2 life. If it's the third time, create a 4/3 white and black Vampire Demon creature token with flying. 4/4 |
The Tabernacle at Pendrell Vale | Legendary Land | All creatures have "At the beginning of your upkeep, destroy this creature unless you pay {1}." | |
Dina, Soul Steeper | BG | Legendary Creature — Dryad Druid | Whenever you gain life, each opponent loses 1 life. {1}, Sacrifice another creature: Dina, Soul Steeper gets +X/+0 until end of turn, where X is the sacrificed creature's power. 1/3 |
Unnatural Moonrise | RG | Sorcery | It becomes night. Until end of turn, target creature gets +1/+0 and gains trample and "Whenever this creature deals combat damage to a player, draw a card." Flashback {2}{R}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.) |
Moonblade Shinobi | 3U | Creature — Human Ninja | Ninjutsu {2}{U} ({2}{U}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) Whenever Moonblade Shinobi deals combat damage to a player, create a 1/1 blue Illusion creature token with flying. 3/2 |
Doublecast | RR | Sorcery | When you next cast an instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy. |
Teach by Example | U/RU/R | Instant | When you next cast an instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy. |
Wake the Dragon | 4BR | Sorcery | Create a 6/6 black and red Dragon creature token with flying, menace, and "Whenever this creature deals combat damage to a player, gain control of target artifact that player controls." Flashback {6}{B}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.) |
Angel of Destiny | 3WW | Creature — Angel Cleric | Flying, double strike Whenever a creature you control deals combat damage to a player, you and that player each gain that much life. At the beginning of your end step, if you have at least 15 life more than your starting life total, each player Angel of Destiny attacked this turn loses the game. 2/6 |