M:tG card similarity search
4RR · Creature — Human Soldier
Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.) As long as Mirage Phalanx is paired with another creature, each of those creatures has "At the beginning of combat on your turn, create a token that's a copy of this creature, except it has haste and loses soulbond. Exile it at end of combat." 4/4
Name | Mana | Type | Text |
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Restless Spire | Land | Restless Spire enters the battlefield tapped. {T}: Add {U} or {R}. {U}{R}: Until end of turn, Restless Spire becomes a 2/1 blue and red Elemental creature with "As long as it's your turn, this creature has first strike." It's still a land. Whenever Restless Spire attacks, scry 1. | |
Embiggen | G | Instant | Until end of turn, target non-Brushwagg creature gets +1/+1 for each supertype, card type, and subtype it has. |
Jiang Yanggu, Wildcrafter | 2G | Legendary Planeswalker — Yanggu | Each creature you control with a +1/+1 counter on it has "{T}: Add one mana of any color." [−1]: Put a +1/+1 counter on target creature. Loyalty 3 |
Briarbridge Tracker | 2G | Creature — Human Scout | Vigilance When Briarbridge Tracker enters the battlefield, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") As long as you control a token, Briarbridge Tracker gets +2/+0. 2/3 |
Ezio, Blade of Vengeance | 3UB | Legendary Creature — Human Assassin | Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) Whenever an Assassin you control deals combat damage to a player, draw a card. 5/5 |
Gladewalker Ritualist | 2G | Creature — Shapeshifter | Changeling (This card is every creature type.) Whenever another creature named Gladewalker Ritualist enters the battlefield under your control, draw a card. 3/3 |
Zurgo and Ojutai | 2URW | Legendary Creature — Orc Dragon | Flying, haste Zurgo and Ojutai has hexproof as long as it entered the battlefield this turn. Whenever one or more Dragons you control deal combat damage to a player or battle, look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order. You may return one of those Dragons to its owner's hand. 4/4 |
Zodiac Horse | 3G | Creature — Horse | Islandwalk (This creature can't be blocked as long as defending player controls an Island.) 3/3 |
Run Wild | G | Instant | Until end of turn, target creature gains trample and "{G}: Regenerate this creature." |
Karlach, Tiefling Guardian | 1RG | Legendary Creature — Tiefling Barbarian | First strike, haste When this card specializes from your graveyard, return it from your graveyard to the battlefield. It perpetually gains "This creature can't block." When this card specializes from any zone, another target creature you control gets +4/+4 until end of turn. 4/4 |