Card Codex

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17 May 2024: Card library updated.

Mirari's Wake

3GW · Enchantment

Creatures you control get +1/+1. Whenever you tap a land for mana, add one mana of any type that land produced.

Similar cards

Color identity:
NameManaTypeText
Gitrog, Horror of Zhava 2BGLegendary Creature — Frog Horror Menace At the beginning of each combat, if Gitrog, Horror of Zhava is untapped, any opponent may sacrifice a nontoken creature. If they do, tap Gitrog, Horror of Zhava, then seek a land card and put it onto the battlefield tapped. Whenever a land enters the battlefield under your control, it perpetually gains "{B}{G}, {T}, Sacrifice this land: Draw a card." 6/6
Verdant Touch 1GSorcery Buyback {3} (You may pay an additional {3} as you cast this spell. If you do, put this card into your hand as it resolves.) Target land becomes a 2/2 creature that's still a land. (This effect lasts indefinitely.)
Axebane Guardian 2GCreature — Human Druid Defender {T}: Add X mana in any combination of colors, where X is the number of creatures with defender you control. 0/3
Dralnu's Crusade 1BREnchantment All Goblins get +1/+1. All Goblins are black and are Zombies in addition to their other creature types.
Vibrating Sphere 4Artifact As long as it's your turn, creatures you control get +2/+0. As long as it's not your turn, creatures you control get -0/-2.
Sustenance 1GEnchantment {1}, Sacrifice a land: Target creature gets +1/+1 until end of turn.
In Oketra's Name 1WInstant Zombies you control get +2/+1 until end of turn. Other creatures you control get +1/+1 until end of turn.
Cave of the Frost Dragon Land If you control two or more other lands, Cave of the Frost Dragon enters the battlefield tapped. {T}: Add {W}. {4}{W}: Cave of the Frost Dragon becomes a 3/4 white Dragon creature with flying until end of turn. It's still a land.
Dynacharge RInstant Target creature you control gets +2/+0 until end of turn. Overload {2}{R} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
Stirring Address 1WInstant Target creature you control gets +2/+2 until end of turn. Overload {5}{W} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
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