Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Mire's Malice

3B · Sorcery

Target opponent discards two cards. Awaken 3—{5}{B} (If you cast this spell for {5}{B}, also put three +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)

Similar cards

Color identity:
NameManaTypeText
Falkenrath Pit Fighter RCreature — Vampire Warrior {1}{R}, Discard a card, Sacrifice a Vampire: Draw two cards. Activate only if an opponent lost life this turn. 2/1
Corrupt Court Official 1BCreature — Human Advisor When Corrupt Court Official enters the battlefield, target opponent discards a card. 1/1
Cryptwailing 3BEnchantment {1}, Exile two creature cards from your graveyard: Target player discards a card. Activate only as a sorcery.
Grindstone 1Artifact {3}, {T}: Target player mills two cards. If two cards that share a color were milled this way, repeat this process.
Gwendlyn Di Corci UBBRLegendary Creature — Human Rogue {T}: Target player discards a card at random. Activate only during your turn. 3/5
Deep Analysis 3USorcery Target player draws two cards. Flashback—{1}{U}, Pay 3 life. (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Rowdy Crew 2RRCreature — Human Pirate Trample When Rowdy Crew enters the battlefield, draw three cards, then discard two cards at random. If two cards that share a card type are discarded this way, put two +1/+1 counters on Rowdy Crew. 3/3
Visage of Dread 1BArtifact When Visage of Dread enters the battlefield, target opponent reveals their hand. You choose an artifact or creature card from it. That player discards that card. Craft with two creatures {5}{B} ({5}{B}, Exile this artifact, Exile the two from among creatures you control and/or creature cards in your graveyard: Return this card transformed under its owner's control. Craft only as a sorcery.)
Rottenheart Ghoul 3BCreature — Zombie When Rottenheart Ghoul dies, target player discards a card. 2/4
Coastal Discovery 3USorcery Draw two cards. Awaken 4—{5}{U} (If you cast this spell for {5}{U}, also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)
Page 14