M:tG card similarity search
1G · Creature — Snake
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.) {G}: Regenerate Mire Boa. (The next time this creature would be destroyed, instead tap it, remove it from combat, and heal all damage on it.) 2/1
Name | Mana | Type | Text |
---|---|---|---|
Witchbane Orb | 4 | Artifact | When Witchbane Orb enters the battlefield, destroy all Curses attached to you. You have hexproof. (You can't be the target of spells or abilities your opponents control, including Aura spells.) |
Hooded Horror | 4B | Creature — Horror | Hooded Horror can't be blocked as long as defending player controls the most creatures or is tied for the most. 4/4 |
Jhessian Infiltrator | GU | Creature — Human Rogue | Jhessian Infiltrator can't be blocked. 2/2 |
Treetop Rangers | 2G | Creature — Elf Ranger | Treetop Rangers can't be blocked except by creatures with flying. 2/2 |
Deathmark | B | Sorcery | Destroy target green or white creature. |
Voracious Cobra | 2RG | Creature — Snake | First strike Whenever Voracious Cobra deals combat damage to a creature, destroy that creature. 2/2 |
Lim-Dûl's High Guard | 1BB | Creature — Skeleton | First strike {1}{B}: Regenerate Lim-Dûl's High Guard. 2/1 |
Tome Anima | 3U | Creature — Spirit | Tome Anima can't be blocked as long as you've drawn two or more cards this turn. 3/3 |
Invisible Stalker | 1U | Creature — Human Rogue | Hexproof (This creature can't be the target of spells or abilities your opponents control.) Invisible Stalker can't be blocked. 1/1 |
Vildin-Pack Outcast | 4R | Creature — Werewolf Horror | Trample {R}: Vildin-Pack Outcast gets +1/-1 until end of turn. {5}{R}{R}: Transform Vildin-Pack Outcast. 4/4 |