M:tG card similarity search
1G · Creature — Snake
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.) {G}: Regenerate Mire Boa. (The next time this creature would be destroyed, instead tap it, remove it from combat, and heal all damage on it.) 2/1
Name | Mana | Type | Text |
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Guardian Beast | 3B | Creature — Beast | As long as Guardian Beast is untapped, noncreature artifacts you control can't be enchanted, they have indestructible, and other players can't gain control of them. This effect doesn't remove Auras already attached to those artifacts. 2/4 |
Ronom Unicorn | 1W | Creature — Unicorn | Sacrifice Ronom Unicorn: Destroy target enchantment. 2/2 |
Western Paladin | 2BB | Creature — Phyrexian Zombie Knight | {B}{B}, {T}: Destroy target white creature. 3/3 |
Jace's Sentinel | 1U | Creature — Merfolk Warrior | As long as you control a Jace planeswalker, Jace's Sentinel gets +1/+0 and can't be blocked. 1/3 |
Barrenton Cragtreads | 2W/UW/U | Creature — Kithkin Scout | Barrenton Cragtreads can't be blocked by red creatures. 3/3 |
Crosis's Charm | UBR | Instant | Choose one — • Return target permanent to its owner's hand. • Destroy target nonblack creature. It can't be regenerated. • Destroy target artifact. |
Whippoorwill | G | Creature — Bird | {G}{G}, {T}: Target creature can't be regenerated this turn. Damage that would be dealt to that creature this turn can't be prevented or dealt instead to another permanent or player. When the creature dies this turn, exile the creature. 1/1 |
Sacred Knight | 3W | Creature — Human Knight | Sacred Knight can't be blocked by black and/or red creatures. 3/2 |
Dwarven Demolition Team | 2R | Creature — Dwarf | {T}: Destroy target Wall. 1/1 |
Chime of Night | 1B | Enchantment — Aura | Enchant creature When Chime of Night is put into a graveyard from the battlefield, destroy target nonblack creature. |