Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Mire Triton

1B · Creature — Zombie Merfolk

Deathtouch When Mire Triton enters the battlefield, mill two cards and you gain 2 life. 2/1

Similar cards

Color identity:
NameManaTypeText
Cephalid Broker 3UCreature — Cephalid {T}: Target player draws two cards, then discards two cards. 2/2
Wurm's Tooth 2Artifact Whenever a player casts a green spell, you may gain 1 life.
Vraan, Executioner Thane 1BLegendary Creature — Phyrexian Vampire Whenever one or more other creatures you control die, each opponent loses 2 life and you gain 2 life. This ability triggers only once each turn. 2/2
Keeper of the Light WWCreature — Human Wizard {W}, {T}: Choose target opponent who had more life than you did as you activated this ability. You gain 3 life. 1/2
Swarm Guildmage BGCreature — Elf Shaman {4}{B}, {T}: Creatures you control get +1/+0 and gain menace until end of turn. (They can't be blocked except by two or more creatures.) {1}{G}, {T}: You gain 2 life. 2/2
Professor of Symbology 1WCreature — Kor Cleric When Professor of Symbology enters the battlefield, learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.) 2/1
Inspired Ultimatum UURRRWWSorcery Target player gains 5 life, Inspired Ultimatum deals 5 damage to any target, then you draw five cards.
Queen's Agent 5BCreature — Vampire Scout Lifelink When Queen's Agent enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.) 3/3
Setessan Battle Priest 1WCreature — Human Cleric Heroic — Whenever you cast a spell that targets Setessan Battle Priest, you gain 2 life. 1/3
Invasion of Mercadia 1RBattle — Siege (As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) When Invasion of Mercadia enters the battlefield, you may discard a card. If you do, draw two cards.
Page 69