Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Mirkwood Bats

3B · Creature — Bat

Flying Whenever you create or sacrifice a token, each opponent loses 1 life. 2/3

Similar cards

Color identity:
NameManaTypeText
Haakon, Stromgald Scourge 1BBLegendary Creature — Zombie Knight You may cast Haakon, Stromgald Scourge from your graveyard, but not from anywhere else. As long as Haakon is on the battlefield, you may cast Knight spells from your graveyard. When Haakon dies, you lose 2 life. 3/3
Numbing Dose 3UUEnchantment — Aura Enchant artifact or creature Enchanted permanent doesn't untap during its controller's untap step. At the beginning of the upkeep of enchanted permanent's controller, that player loses 1 life.
Twins of Maurer Estate 4BCreature — Vampire Madness {2}{B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) 3/5
Tinker's Tote 2WArtifact When Tinker's Tote enters the battlefield, create two 1/1 colorless Gnome artifact creature tokens. {W}, Sacrifice Tinker's Tote: You gain 3 life.
Prosperous Innkeeper 1GCreature — Halfling Citizen When Prosperous Innkeeper enters the battlefield, create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") Whenever another creature enters the battlefield under your control, you gain 1 life. 1/1
Necron Overlord 2BBArtifact Creature — Necron Noble Relentless March — {X}, {T}, Tap X untapped artifacts you control: Target opponent loses X life. 2/5
Malcolm, Keen-Eyed Navigator 2ULegendary Creature — Siren Pirate Flying Whenever one or more Pirates you control deal damage to your opponents, you create a Treasure token for each opponent dealt damage. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") Partner (You can have two commanders if both have partner.) 2/2
The Celestial Toymaker WUBLegendary Creature — Rogue Artificer Whenever The Celestial Toymaker attacks, look at the top three cards of your library. Exile any number of them in a face-down pile and the rest in a face-up pile. Defending player chooses one of those piles. Put that pile into your hand. At the beginning of each end step, each opponent loses 2 life for each spell or ability that caused one or more players to guess or to group cards or permanents into a pile this turn. 2/4
River Hoopoe GUCreature — Bird Flying {3}{G}{U}: You gain 2 life and draw a card. 1/3
Weather the Storm 1GInstant You gain 3 life. Storm (When you cast this spell, copy it for each spell cast before it this turn.)
Page 89