Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Mirkwood Trapper

1GU · Creature — Elf Scout

Whenever a player attacks you, target attacking creature gets -2/-0 until end of turn. Whenever a player attacks, if they aren't attacking you, that player chooses an attacking creature. It gets +2/+0 until end of turn. 1/4

Similar cards

Color identity:
NameManaTypeText
Nav Squad Commandos 4WCreature — Human Soldier Battalion — Whenever Nav Squad Commandos and at least two other creatures attack, Nav Squad Commandos gets +1/+1 until end of turn. Untap it. 3/5
Barbed Battlegear 3Artifact — Equipment Equipped creature gets +4/-1. Equip {2}
Capricopian XGCreature — Goat Hydra Capricopian enters the battlefield with X +1/+1 counters on it. {2}: Put a +1/+1 counter on Capricopian, then you may reselect which player Capricopian is attacking. Only the player Capricopian is attacking may activate this ability and only during the declare attackers step. (It can't attack its controller.) 0/0
Magnify GInstant All creatures get +1/+1 until end of turn.
Drown in Sorrow 1BBSorcery All creatures get -2/-2 until end of turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
Highspire Infusion 1GInstant Target creature gets +3/+3 until end of turn. You get {E}{E} (two energy counters).
Rabid Rats 1BCreature — Rat {T}: Target blocking creature gets -1/-1 until end of turn. 1/1
Murk Dwellers 3BCreature — Zombie Whenever Murk Dwellers attacks and isn't blocked, it gets +2/+0 until end of combat. 2/2
Irradiate 3BInstant Target creature gets -1/-1 until end of turn for each artifact you control.
Wrathful Jailbreaker Creature — Werewolf Wrathful Jailbreaker attacks each combat if able. Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) 6/6
Page 52