M:tG card similarity search
3U · Creature — Illusion
Flying When Mirozel becomes the target of a spell or ability, return Mirozel to its owner's hand. 2/3
Name | Mana | Type | Text |
---|---|---|---|
Haunted Dead | 3B | Creature — Zombie | When Haunted Dead enters the battlefield, create a 1/1 white Spirit creature token with flying. {1}{B}, Discard two cards: Return Haunted Dead from your graveyard to the battlefield tapped. 2/2 |
Nephalia Smuggler | U | Creature — Human Rogue | {3}{U}, {T}: Exile another target creature you control, then return that card to the battlefield under your control. 1/1 |
Bloodstone Goblin | 1R | Creature — Goblin Warrior | Whenever you cast a spell, if that spell was kicked, Bloodstone Goblin gets +1/+1 and gains menace until end of turn. (It can't be blocked except by two or more creatures.) 2/2 |
Deadly Cover-Up | 3BB | Sorcery | As an additional cost to cast this spell, you may collect evidence 6. Destroy all creatures. If evidence was collected, exile a card from an opponent's graveyard. Then search its owner's graveyard, hand, and library for any number of cards with that name and exile them. That player shuffles, then draws a card for each card exiled from their hand this way. |
Sunscape Battlemage | 2W | Creature — Human Wizard | Kicker {1}{G} and/or {2}{U} (You may pay an additional {1}{G} and/or {2}{U} as you cast this spell.) When Sunscape Battlemage enters the battlefield, if it was kicked with its {1}{G} kicker, destroy target creature with flying. When Sunscape Battlemage enters the battlefield, if it was kicked with its {2}{U} kicker, draw two cards. 2/2 |
Eligeth, Crossroads Augur | 4UU | Legendary Creature — Sphinx | Flying If you would scry a number of cards, draw that many cards instead. Partner (You can have two commanders if both have partner.) 5/6 |
Fall from Favor | 2U | Enchantment — Aura | Enchant creature When Fall from Favor enters the battlefield, tap enchanted creature and you become the monarch. Enchanted creature doesn't untap during its controller's untap step unless that player is the monarch. |
Azimaet Drake | 2U | Creature — Drake | Flying {U}: Azimaet Drake gets +1/+0 until end of turn. Activate only once each turn. 1/3 |
Drake Hatchling | 2U | Creature — Drake | Flying {U}: Drake Hatchling gets +1/+0 until end of turn. Activate only once each turn. 1/3 |
Fire Drake | 1RR | Creature — Drake | Flying {R}: Fire Drake gets +1/+0 until end of turn. Activate only once each turn. 1/2 |