Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Mirran Mettle

G · Instant

Target creature gets +2/+2 until end of turn. Metalcraft — That creature gets +4/+4 until end of turn instead if you control three or more artifacts.

Similar cards

Color identity:
NameManaTypeText
Guul Draz Assassin BCreature — Vampire Assassin Level up {1}{B} ({1}{B}: Put a level counter on this. Level up only as a sorcery.) LEVEL 2-3 2/2 {B}, {T}: Target creature gets -2/-2 until end of turn. LEVEL 4+ 4/4 {B}, {T}: Target creature gets -4/-4 until end of turn. 1/1
Buccaneer's Bravado 1RInstant Choose one — • Target creature gets +1/+1 and gains first strike until end of turn. • Target Pirate gets +1/+1 and gains double strike until end of turn.
Tower of the Magistrate Land {T}: Add {C}. {1}, {T}: Target creature gains protection from artifacts until end of turn.
Tandem Takedown 1GGInstant Up to two target creatures you control each get +1/+0 until end of turn. They each deal damage equal to their power to another target creature, planeswalker, or battle.
Kongming, "Sleeping Dragon" 2WWLegendary Creature — Human Advisor Other creatures you control get +1/+1. 2/2
Unwilling Recruit XRRRSorcery Gain control of target creature until end of turn. Untap that creature. It gets +X/+0 and gains haste until end of turn.
Free-Range Chicken 3GCreature — Bird {1}{G}: Roll two six-sided dice. If both results are the same, Free-Range Chicken gets +X/+X until end of turn, where X is that result. If the total of those results is equal to any other total you have rolled this turn for this ability, sacrifice it. (For example, if you roll two 3s, it gets +3/+3. If you roll a 4 and a 2 for this ability later that turn, sacrifice it.) 3/3
Festergloom 2BSorcery Nonblack creatures get -1/-1 until end of turn.
Ivy Seer 3GCreature — Elf Wizard {2}{G}, {T}: Reveal any number of green cards in your hand. Target creature gets +X/+X until end of turn, where X is the number of cards revealed this way. 1/1
Thistledown Duo 2W/UCreature — Kithkin Soldier Wizard Whenever you cast a white spell, Thistledown Duo gets +1/+1 until end of turn. Whenever you cast a blue spell, Thistledown Duo gains flying until end of turn. 2/2
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