M:tG card similarity search
3 · Artifact
As long as Mirran Safehouse is on the battlefield, it has all activated abilities of all land cards in all graveyards.
Name | Mana | Type | Text |
---|---|---|---|
Detention Vortex | W | Enchantment — Aura | Enchant nonland permanent Enchanted permanent can't attack or block, and its activated abilities can't be activated. {3}: Destroy Detention Vortex. Only your opponents may activate this ability and only as a sorcery. |
Collector Ouphe | 1G | Creature — Ouphe | Activated abilities of artifacts can't be activated. 2/2 |
Null Rod | 2 | Artifact | Activated abilities of artifacts can't be activated. |
Stony Silence | 1W | Enchantment | Activated abilities of artifacts can't be activated. |
Omen Hawker | U | Creature — Cephalid Advisor | {T}: Add {C}{U}. Spend this mana only to activate abilities. 1/1 |
Zirda, the Dawnwaker | 1R/WR/W | Legendary Creature — Elemental Fox | Companion — Each permanent card in your starting deck has an activated ability. (If this card is your chosen companion, you may put it into your hand from outside the game for {3} as a sorcery.) Abilities you activate that aren't mana abilities cost {2} less to activate. This effect can't reduce the mana in that cost to less than one mana. {1}, {T}: Target creature can't block this turn. 3/3 |
Cursed Totem | 2 | Artifact | Activated abilities of creatures can't be activated. |
Nimana Skitter-Sneak | 3B | Creature — Human Rogue | As long as an opponent has eight or more cards in their graveyard, Nimana Skitter-Sneak gets +1/+0 and has menace. (It can't be blocked except by two or more creatures.) 3/4 |
Rimewind Cryomancer | 3U | Creature — Human Wizard | {1}, {T}: Counter target activated ability. Activate only if you control four or more snow permanents. (Mana abilities can't be targeted.) 2/3 |
Excavating Anurid | 4G | Creature — Frog Beast | When Excavating Anurid enters the battlefield, you may sacrifice a land. If you do, draw a card. Threshold — As long as seven or more cards are in your graveyard, Excavating Anurid gets +1/+1 and has vigilance. 4/4 |