Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Mirran Spy

2U · Creature — Drone

Flying Whenever you cast an artifact spell, you may untap target creature. 1/3

Similar cards

Color identity:
NameManaTypeText
Aether Herder 3GCreature — Elf Artificer Druid When Aether Herder enters the battlefield, you get {E}{E} (two energy counters). Whenever Aether Herder attacks, you may pay {E}{E}. If you do, create a 1/1 colorless Servo artifact creature token. 3/3
Annihilating Glare BSorcery As an additional cost to cast this spell, pay {4} or sacrifice an artifact or creature. Destroy target creature or planeswalker.
Heralds of Tzeentch 4UCreature — Demon Flying Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.) 3/3
Esper Plane — Alara Artifact spells cost {1} less to cast. Whenever chaos ensues, creatures you control that are white, blue, and/or black become artifacts in addition to their other types until end of turn. Then each artifact creature you control gains vigilance, menace, and lifelink until end of turn.
Pearlspear Courier 2WCreature — Human Soldier You may choose not to untap Pearlspear Courier during your untap step. {2}{W}, {T}: Target Soldier creature gets +2/+2 and has vigilance for as long as Pearlspear Courier remains tapped. 2/1
Opal Archangel 4WEnchantment When an opponent casts a creature spell, if Opal Archangel is an enchantment, Opal Archangel becomes a 5/5 Angel creature with flying and vigilance.
Thousand-Year Elixir 3Artifact You may activate abilities of creatures you control as though those creatures had haste. {1}, {T}: Untap target creature.
Rising Waters 3UEnchantment Lands don't untap during their controllers' untap steps. At the beginning of each player's upkeep, that player untaps a land they control.
Eidolon of Rhetoric 2WEnchantment Creature — Spirit Each player can't cast more than one spell each turn. 1/4
Quicken UInstant The next sorcery spell you cast this turn can be cast as though it had flash. (It can be cast any time you could cast an instant.) Draw a card.
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