M:tG card similarity search
2U · Enchantment
As Mirrodin Besieged enters the battlefield, choose Mirran or Phyrexian. • Mirran — Whenever you cast an artifact spell, create a 1/1 colorless Myr artifact creature token. • Phyrexian — At the beginning of your end step, draw a card, then discard a card. Then if there are fifteen or more artifact cards in your graveyard, target opponent loses the game.
| Name | Mana | Type | Text |
|---|---|---|---|
| Fade into Antiquity | 2G | Sorcery | Exile target artifact or enchantment. |
| Fate Forgotten | 2W | Instant | Exile target artifact or enchantment. |
| Banishing Coils | 2W | Instant — Adventure | Exile target artifact or enchantment. (Then exile this card. You may cast the creature later from exile.) |
| Ironwright's Cleansing | 2W | Sorcery | Exile target artifact or enchantment. |
| Revoke Existence | 1W | Sorcery | Exile target artifact or enchantment. |
| Ria Ivor, Bane of Bladehold | 2WB | Legendary Creature — Phyrexian Knight | Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.) At the beginning of combat on your turn, the next time target creature would deal combat damage to one or more players this combat, prevent that damage. If damage is prevented this way, create that many 1/1 colorless Phyrexian Mite artifact creature tokens with toxic 1 and "This creature can't block." 3/4 |
| Druid of Horns | 3G | Creature — Human Druid | Whenever you cast an Aura spell that targets Druid of Horns, create a 3/3 green Beast creature token. 2/3 |
| Raving Visionary | 1U | Creature — Merfolk Wizard | {U}, {T}: Draw a card, then discard a card. Delirium — {2}{U}, {T}: Draw a card. Activate only if there are four or more card types among cards in your graveyard. 1/1 |
| Tallyman of Nurgle | 2B | Creature — Astartes Warrior | Lifelink The Seven-fold Chant — At the beginning of your end step, if a creature died this turn, you draw a card and you lose 1 life. If seven or more creatures died this turn, instead you draw seven cards and you lose 7 life. 2/3 |
| Archdruid's Charm | GGG | Instant | Choose one — • Search your library for a creature or land card and reveal it. Put it onto the battlefield tapped if it's a land card. Otherwise, put it into your hand. Then shuffle. • Put a +1/+1 counter on target creature you control. It deals damage equal to its power to target creature you don't control. • Exile target artifact or enchantment. |