Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Mirrodin Besieged

2U · Enchantment

As Mirrodin Besieged enters the battlefield, choose Mirran or Phyrexian. • Mirran — Whenever you cast an artifact spell, create a 1/1 colorless Myr artifact creature token. • Phyrexian — At the beginning of your end step, draw a card, then discard a card. Then if there are fifteen or more artifact cards in your graveyard, target opponent loses the game.

Similar cards

Color identity:
NameManaTypeText
Lost Jitte 1Legendary Artifact — Equipment Whenever equipped creature deals combat damage, put a charge counter on Lost Jitte. Remove a charge counter from Lost Jitte: Choose one — • Untap target land. • Target creature can't block this turn. • Put a +1/+1 counter on equipped creature. Equip {1}
Khalni Garden Land Khalni Garden enters the battlefield tapped. When Khalni Garden enters the battlefield, create a 0/1 green Plant creature token. {T}: Add {G}.
Dark Inquiry 2BSorcery Target opponent reveals their hand. You choose a nonland card from it. That player discards that card.
Distress BBSorcery Target player reveals their hand. You choose a nonland card from it. That player discards that card.
Pilfer 1BSorcery Target opponent reveals their hand. You choose a nonland card from it. That player discards that card.
Stir the Pride 4WInstant Choose one — • Creatures you control get +2/+2 until end of turn. • Until end of turn, creatures you control gain "Whenever this creature deals damage, you gain that much life." Entwine {1}{W} (Choose both if you pay the entwine cost.)
Dark Deal 2BSorcery Each player discards all the cards in their hand, then draws that many cards minus one.
Kura, the Boundless Sky 3GGLegendary Creature — Dragon Spirit Flying, deathtouch When Kura, the Boundless Sky dies, choose one — • Search your library for up to three land cards, reveal them, put them into your hand, then shuffle. • Create an X/X green Spirit creature token, where X is the number of lands you control. 4/4
Skeletal Swarming 3BGEnchantment Each Skeleton you control has trample, attacks each combat if able, and gets +X/+0, where X is the number of other Skeletons you control. At the beginning of your end step, create a tapped 1/1 black Skeleton creature token. If a creature died this turn, create two of those tokens instead.
Burning-Tree Vandal 2RCreature — Human Rogue Riot (This creature enters the battlefield with your choice of a +1/+1 counter or haste.) Whenever Burning-Tree Vandal attacks, you may discard a card. If you do, draw a card. 2/1
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