Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Mirror Gallery

5 · Artifact

The "legend rule" doesn't apply.

Similar cards

Color identity:
NameManaTypeText
Balancing Act 2WWSorcery Each player chooses a number of permanents they control equal to the number of permanents controlled by the player who controls the fewest, then sacrifices the rest. Each player discards cards the same way.
Hidden Blade 2Artifact — Equipment Flash When Hidden Blade enters the battlefield, attach it to target creature you control. If that creature is an Assassin, it gains deathtouch until end of turn. Equipped creature gets +1/+0 and has first strike. Equip {2}
This Town Ain't Big Enough 4UInstant This spell costs {3} less to cast if it targets a permanent you control. Return up to two target nonland permanents to their owners' hands.
Bloom Tender 1GCreature — Elf Druid {T}: For each color among permanents you control, add one mana of that color. 1/1
Ready 1GWInstant Creatures you control gain indestructible until end of turn. Untap each creature you control. Fuse (You may cast one or both halves of this card from your hand.)
Careful Study USorcery Draw two cards, then discard two cards.
Scan the Clouds 1UInstant — Adventure Draw two cards, then discard two cards. (Then exile this card. You may cast the creature later from exile.)
Sceptre of Eternal Glory 4Legendary Artifact {T}: Add one mana of any color. {T}: Add three mana of any one color. Activate only if you control three or more lands with the same name.
Skyshroud Ambush 1GInstant Target creature you control fights target creature you don't control. When the creature you control wins the fight, draw a card.
Honor-Worn Shaku 3Artifact {T}: Add {C}. Tap an untapped legendary permanent you control: Untap Honor-Worn Shaku.
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