Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Mirror Shield

2 · Artifact — Equipment

Equipped creature gets +0/+2 and has hexproof and "Whenever a creature with deathtouch blocks or becomes blocked by this creature, destroy that creature." Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)

Similar cards

Color identity:
NameManaTypeText
Coronation of Chaos 2RSorcery Up to three target creatures can't block this turn. Goad them. (Until your next turn, those creatures attack each combat if able and attack a player other than you if able.)
Riveteers Decoy 1GCreature — Human Warrior Riveteers Decoy must be blocked if able. Blitz {3}{G} (If you cast this spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.) 3/1
Sharpened Pitchfork 2Artifact — Equipment Equipped creature has first strike. As long as equipped creature is a Human, it gets +1/+1. Equip {1}
Vow of Torment 2BEnchantment — Aura Enchant creature Enchanted creature gets +2/+2, has menace, and can't attack you or planeswalkers you control. (It can't be blocked except by two or more creatures.)
Runes of the Deus 4R/GEnchantment — Aura Enchant creature As long as enchanted creature is red, it gets +1/+1 and has double strike. (It deals both first-strike and regular combat damage.) As long as enchanted creature is green, it gets +1/+1 and has trample.
Sabertooth Alley Cat 1RRCreature — Cat Sabertooth Alley Cat attacks each combat if able. {1}{R}: Creatures without defender can't block Sabertooth Alley Cat this turn. 2/1
Tormented Soul BCreature — Spirit Tormented Soul can't block and can't be blocked. 1/1
Tandem Lookout 2UCreature — Human Scout Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.) As long as Tandem Lookout is paired with another creature, each of those creatures has "Whenever this creature deals damage to an opponent, draw a card." 2/1
Hypervolt Grasp 2REnchantment — Aura Enchant creature Enchanted creature has "{T}: This creature deals 1 damage to any target." {1}{U}: Return Hypervolt Grasp to its owner's hand.
Demonic Stench BInstant — Adventure Each creature that blocked this turn gets -1/-1 until end of turn. (Then exile this card. You may cast the creature later from exile.)
Page 113