M:tG card similarity search
4 · Artifact
Whenever a creature enters the battlefield, if it was cast, exile it, then return all other permanent cards exiled with Mirror of Life Trapping to the battlefield under their owners' control.
Name | Mana | Type | Text |
---|---|---|---|
Release to the Wind | 2U | Instant | Exile target nonland permanent. For as long as that card remains exiled, its owner may cast it without paying its mana cost. |
Takenuma | Plane — Kamigawa | Whenever a creature leaves the battlefield, its controller draws a card. Whenever chaos ensues, return target creature you control to its owner's hand. | |
Introduction to Annihilation | 5 | Sorcery — Lesson | Exile target nonland permanent. Its controller draws a card. |
Aviary Mechanic | 1W | Creature — Dwarf Artificer | When Aviary Mechanic enters the battlefield, you may return another permanent you control to its owner's hand. 2/2 |
Tear Asunder | 1G | Instant | Kicker {1}{B} (You may pay an additional {1}{B} as you cast this spell.) Exile target artifact or enchantment. If this spell was kicked, exile target nonland permanent instead. |
Yomiji, Who Bars the Way | 5WW | Legendary Creature — Spirit | Whenever a legendary permanent other than Yomiji, Who Bars the Way is put into a graveyard from the battlefield, return that card to its owner's hand. 4/4 |
Chains of Custody | 2W | Enchantment — Aura | Enchant creature you control When Chains of Custody enters the battlefield, exile target nonland permanent an opponent controls until Chains of Custody leaves the battlefield. Enchanted creature has ward {2}. (Whenever it becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.) |
Graceful Reprieve | 1W | Instant | When target creature dies this turn, return that card to the battlefield under its owner's control. |
Worldfire | 6RRR | Sorcery | Exile all permanents. Exile all cards from all hands and graveyards. Each player's life total becomes 1. |
Apocalypse | 2RRR | Sorcery | Exile all permanents. You discard your hand. |