M:tG card similarity search
2G · Creature — Dwarf Soldier
When Mirrormere Guardian dies, the Ring tempts you. 4/2
Name | Mana | Type | Text |
---|---|---|---|
A-Guildsworn Prowler | 1B | Creature — Tiefling Rogue Assassin | Deathtouch When Guildsworn Prowler dies, if it wasn't blocking, draw a card. 1/1 |
Somberwald Spider | 4G | Creature — Spider | Reach (This creature can block creatures with flying.) Morbid — Somberwald Spider enters the battlefield with two +1/+1 counters on it if a creature died this turn. 2/4 |
Chronozoa | 3U | Creature — Illusion | Flying Vanishing 3 (This creature enters the battlefield with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) When Chronozoa dies, if it had no time counters on it, create two tokens that are copies of it. 3/3 |
Tomakul Honor Guard | 1G | Creature — Human Soldier | Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.) 3/1 |
Penumbra Bobcat | 2G | Creature — Cat | When Penumbra Bobcat dies, create a 2/1 black Cat creature token. 2/1 |
Ground Pounder | 1G | Creature — Goblin Warrior | {3}{G}: Roll a six-sided die. Ground Pounder gets +X/+X until end of turn, where X is the result. Whenever you roll a 5 or higher on a die, Ground Pounder gains trample until end of turn. 2/2 |
Homura, Human Ascendant | 4RR | Legendary Creature — Human Monk | Homura, Human Ascendant can't block. When Homura dies, return it to the battlefield flipped. 4/4 |
Jötun Owl Keeper | 2W | Creature — Giant | Cumulative upkeep {W} or {U} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) When Jötun Owl Keeper dies, create a 1/1 white Bird creature token with flying for each age counter on it. 3/3 |
Lu Meng, Wu General | 3UU | Legendary Creature — Human Soldier | Horsemanship (This creature can't be blocked except by creatures with horsemanship.) 4/4 |
Shu Cavalry | 2W | Creature — Human Soldier | Horsemanship (This creature can't be blocked except by creatures with horsemanship.) 2/2 |