M:tG card similarity search
3RR · Creature — Dragon
Flying Whenever a player casts an instant or sorcery spell that targets only Mirrorwing Dragon, that player copies that spell for each other creature they control that the spell could target. Each copy targets a different one of those creatures. 4/5
Name | Mana | Type | Text |
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Tecutlan, the Searing Rift | Legendary Land — Cave | (Transforms from Brass's Tunnel-Grinder.) {T}: Add {R}. Whenever you cast a permanent spell using mana produced by Tecutlan, the Searing Rift, discover X, where X is that spell's mana value. | |
Clandestine Meddler | 2B | Creature — Vampire Rogue | When Clandestine Meddler enters the battlefield, suspect up to one other target creature you control. (A suspected creature has menace and can't block.) Whenever one or more suspected creatures you control attack, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) 3/2 |
Keeper of Secrets | 5R | Creature — Demon | First strike, haste Symphony of Pain — Whenever you cast a spell from anywhere other than your hand, Keeper of Secrets deals damage equal to that spell's mana value to target opponent. 6/4 |
Cancel | 1UU | Instant | Counter target spell. |
Counterspell | UU | Instant | Counter target spell. |
Reidane, God of the Worthy | 2W | Legendary Creature — God | Flying, vigilance Snow lands your opponents control enter the battlefield tapped. Noncreature spells your opponents cast with mana value 4 or greater cost {2} more to cast. 2/3 |
Pheres-Band Thunderhoof | 4G | Creature — Centaur Warrior | Heroic — Whenever you cast a spell that targets Pheres-Band Thunderhoof, put two +1/+1 counters on Pheres-Band Thunderhoof. 3/4 |
Out of Bounds | 3U | Instant | Assist (Another player can pay up to {3} of this spell's cost.) Counter target spell. |
Vernal Equinox | 3G | Enchantment | Any player may cast creature and enchantment spells as though they had flash. |
Ambiguity | 2UU | Enchantment | Whenever a player plays a spell that counters a spell that has been played or a player plays a spell that comes into play with counters, that player may counter the next spell played or put an additional counter on a permanent that has already been played, but not countered. |